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Feb
8
awarded  Nice Question
Feb
7
awarded  Nice Question
Jul
2
awarded  Curious
Feb
16
comment Phantom Province Houserule
I'm pretty sure the rule as stated allows player 1 to to buy unlimited provinces as well.
Feb
7
awarded  Notable Question
Jan
3
awarded  Popular Question
Oct
14
awarded  Popular Question
Apr
25
comment Abstract “move holding” service for simultaneous-move board games
@Fool: Isn't sender messing up by accident a problem regardless of technique described? How would an independent (hopefully automated) arbiter know whether the move data sent is valid without detailed knowledge of game rules and current state?
Apr
24
awarded  Editor
Apr
24
revised Abstract “move holding” service for simultaneous-move board games
added 96 characters in body
Apr
24
answered Abstract “move holding” service for simultaneous-move board games
Oct
23
awarded  Teacher
Sep
21
awarded  Commentator
Sep
21
comment Priorities for Memory in Dominion
Excellent question. I was going to ask this before, but I forgot.
Sep
1
comment Procession and pillage interaction
Thanks to Caleb for the very detailed analysis and to philosophyguy for adding a little detail pointing out the "if you do" clause.
Sep
1
accepted Procession and pillage interaction
Aug
31
asked Procession and pillage interaction
Apr
4
comment When would you buy the Thief in Dominion?
+1 for "helping to cycle opponent's deck faster is bad"
Mar
28
accepted Advanced two player rules clarification for 7 Wonders
Mar
28
comment Advanced two player rules clarification for 7 Wonders
I must have missed the clarification in the rules: Clariļ¬cation : The Free City cannot discard a card to get 3 coins unless it cannot play a card. The player must then choose, when possible, a card which can be played by the Free City (structure construction or wonder building stage).