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Oct
8
awarded  Cleanup
Oct
8
revised When is the game state checked for “Whenever you cast […]” triggers?
rolled back to a previous revision
Oct
8
revised When is the game state checked for “Whenever you cast […]” triggers?
added 150 characters in body
Oct
8
reviewed Edit suggested edit on How much mana does Radiant Fountain provide when tapped?
Oct
8
revised How much mana does Radiant Fountain provide when tapped?
clarified initial answer sentence
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
@Pow-Ian The "basic land" part was added by someone other than the OP, presumably trying to make it so that the question didn't actually contain a false statement. It probably made more sense the original way.
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
@doppelgreener I'm pretty sure it's just the usual confusion about lands having innate mana abilities, thanks to basic lands having those abilities without them being explicitly printed.
Oct
8
revised How much mana does Radiant Fountain provide when tapped?
deleted 28 characters in body
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
(It was also implicitly answered in this question but I think the other is more directly a duplicate.)
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
Lands don't produce mana by default - see the proposed duplicate.
Oct
7
answered When is the game state checked for “Whenever you cast […]” triggers?
Oct
6
comment What makes a cooperative game require multiple players?
Strong vote to stay open. Yes, there's more than one way to design a game like this, but it's actually a fairly specific game design/mechanic question, not at all overly broad. There are only so many ways you can require interaction between players.
Oct
4
comment What makes a cooperative game require multiple players?
@GendoIkari Yes, I know, and most people end up with full information, but the point is that the room for error (you misremember what's in someone's hand or neglect to ask about something important) is not there if you reduce it to a single player. It's a very small distinction, but it's the beginnings of hidden information as you mention in your answer.
Oct
4
comment What makes a cooperative game require multiple players?
Well, Pandemic does say in the rules that you're not supposed to show each other your hands, which ostensibly does make it impossible for one person to play it.
Oct
3
comment Does Alien Fuel Refinery count as having a trade power in Race for the Galaxy?
@PhilipKendall Okay, finally edited that in!
Oct
3
revised Does Alien Fuel Refinery count as having a trade power in Race for the Galaxy?
added 274 characters in body
Oct
3
answered Does Alien Fuel Refinery count as having a trade power in Race for the Galaxy?
Oct
3
comment Does Alien Fuel Refinery count as having a trade power in Race for the Galaxy?
@TobiasWärre Philip is completely correct here. You can't use the power to trade. All the power does is keep you from trading (from this world). You can still trade goods from other worlds (it doesn't prevent that), but it has nothing to do with this card; that's just normal trading.
Oct
3
comment Does Alien Fuel Refinery count as having a trade power in Race for the Galaxy?
It does indeed keep the card from being too good. But that's pretty separate from whether it's a trade power. It sounds like you've never even seen the card?
Oct
2
comment Putting cards into your hand while the top of library is revealed
@Rainbolt Yup, but I would still be interested to know what rules say you have to indicate that, to see clearly that they only affect scry, not your situation!