| bio | website | |
|---|---|---|
| location | Sunnyvale, CA | |
| age | 27 | |
| visits | member for | 2 years, 6 months |
| seen | yesterday | |
| stats | profile views | 34 |
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Feb 13 |
comment |
Does 'shuffle your library' mandate that the cards actually change order? The one little nit is that your deck probably isn't randomized, unless they search for the card in an interesting way. They'll probably start from one end, then search through until they find one, so if there are multiple, the distribution of the remaining ones is no longer random. |
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Feb 11 |
revised |
Why are Shocklands better than Guildgates? added 28 characters in body |
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Feb 7 |
revised |
How do I build a Pokémon TCG deck? edited body |
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Feb 7 |
comment |
How do I build a Pokémon TCG deck? Attracting more users isn't a reason to allow questions that otherwise wouldn't be allowed. I don't play Pokémon but as thesunneversets suggested, this is probably good content with an excuse for posting. If you instead broke this up into more specific, answerable questions - more along the lines of "how do I make my Pokémon deck more consistent?" - it'd be a lot better all around. Among other things, specific questions invite more answers (people are unlikely to try to compete with your lengthy article) and make it easier to read and find what you're looking for. |
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Feb 7 |
comment |
How do I build a Pokémon TCG deck? My guess: nothing to do with asking and answering your own question. It's just a really broad question, a bit subjective, the kind of thing that'll lead to discussion... all these are reasons that questions are closed. |
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Feb 2 |
revised |
If a land becomes a creature, has it entered the battlefield? edited title |
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Feb 2 |
answered | If a land becomes a creature, has it entered the battlefield? |
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Jan 30 |
comment |
Land ratio vs mana curve @AlexP Yes, and 60 vs 61 is not a huge effect there, so I'm sure there are some decks where fixing the mana curve is worth very very slightly decreasing odds of the four-ofs. Obviously in general one should just stick to 60 cards, but it just irks me to see people saying never, or suggesting that you can tell the difference between 25 and 26 but not 60 and 61. |
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Jan 30 |
comment |
Land ratio vs mana curve For what it's worth, a 25 land 60 card deck is 41.7% land, 26 land 60 card is 43.3%, and 26 land 61 card is 42.6%. I'm not sure why people think that only the first two ratios can be the best, or that if the third ratio (between the first two) is best it means the deck is fragile. |
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Jan 29 |
comment |
+Cards, do you have to draw right away? @LittleViking26 Another way of saying it: +1 Action/Buy/Card means "you now have one more action/buy/card available in your bank of actions/buys/cards", and your bank of cards is your hand, so you naturally must immediately draw. |
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Jan 29 |
answered | Processioning a Madman |
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Jan 26 |
comment |
MTG Gatecrash Simic Strategies for a Prerelease event From today's Latest Developments, which discusses the whole guild pack deal: "I can't guarantee that you will open five other rares to go with the guild-aligned one in your Prerelease kit, but no matter what guild you choose, your guild pack should give you the resources to play that guild and a strong enough pool to have a good time." |
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Jan 25 |
comment |
Procession and Throne room interaction @Gendolkari I suspect that's why subsequent cards added the "may" - with throne room there's the opportunity for cheating, so it was either that or add "reveal your hand". |
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Jan 25 |
comment |
Procession and Throne room interaction I'm going to go a step further and simply suggest that this is a duplicate of the question about two King's Courts. The card text is essentially the same: "(You may) choose an Action card from your hand. Play it (three times/twice)." for King's Court/Throne Room, vs "You may play an Action card from your hand twice." So you do the same thing you do with King's Court or Throne Room, and then you do some other stuff that Procession says to do. ("Do what it says on the card, in the order it says to do it.") |
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Jan 7 |
comment |
How to Measure Luck vs Skill in Games? @user1873 I did not say that I had proposed a precise definition for a good metric - that's why I didn't post it as an answer. I just attempted to show that a metric that would work for a game of fixed length could also be applied to a game like poker. The fact that it's difficult to propose a perfect metric should not be confused with it being impossible to propose a fairly good one (or a set of them) that would start to put approximate numbers to peoples' sense of luck vs skill. Hard to answer questions are still good questions. (And comments aren't for discussion.) |
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Jan 7 |
comment |
How to Measure Luck vs Skill in Games? @user1873 That's not a terribly convincing argument - the problem with poker is mostly that there's not a well-defined game length. But for most games, you can simply ask about a single game. For example, perhaps for chess, the best players can win against typical/new players nearly all the time, but in a more luck-based game, they'd win only 75% of the time. Such a number for poker would of course depend on the length of the game, but you could try to find one for a given length. It's difficult to measure, but not impossible to define. |
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Dec 18 |
comment |
Will the Desolation of Hoth have Force power cards? This is an awful lot like the only other star-wars-lcg question here (boardgames.stackexchange.com/questions/8189/…); they both sound a bit like ads. |
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Dec 3 |
awarded | Nice Answer |
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Nov 30 |
revised |
If Koth of the Hammer's plus one ability ends at end of turn, doesn't it make it useless? added 50 characters in body |
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Nov 30 |
answered | If Koth of the Hammer's plus one ability ends at end of turn, doesn't it make it useless? |