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1d
comment How do Mana Flare and Mana Reflection interact?
@John Mostly, yes. I'd go a little further for replacement effects: they make it so that the thing they replaced never actually happened, so they really have to happen before anything else at all. Triggered mana abilities happen just after the thing that triggered them, but they're the exception. Normal triggered abilities use the stack like other spells and abilities, so they happen not only after the event that triggered them, but also after anything done in response.
1d
comment If I drive through a pit, do I die?
The OP had already seen those rules, and was just wondering exactly what "into" meant. It certainly makes physical sense, as you say. If you want to try to get it out of the rules, though, the thing that really clinches it is that pits are not mentioned in the turn order (robots move, board elements move, lasers fire, etc). If they were meant to only kill you after you were done moving, they'd presumably be somewhere in that detailed list after the roibots move part. The fact that they aren't suggests that you die while moving.
1d
comment In Robo Rally, do robots that get pushed onto a conveyor by a pusher also move via conveyor?
It's also in the top right corner of the program sheet that each player gets.
1d
comment How do Mana Flare and Mana Reflection interact?
@IvoBeckers Fixed. (The answer is still correct, because they still resolve after the triggering event.)
2d
comment How do Mana Flare and Mana Reflection interact?
Small quibble: if it were a replacement effect, it wouldn't say "whenever". That means triggered ability, so you won't see it as part of a replacement effect ("...instead").
2d
comment How do Mana Flare and Mana Reflection interact?
@ikegami True - I didn't bother saying that since if it's two of the same thing, being able to choose the order doesn't matter so much.
2d
comment How prepared will I be to play Arkham Horror after reading just the Rulebook?
I mostly agree, but I'd look at it a bit differently. If no one has played before, you'll still have a good game, you'll just have to look at the rulebook (or possibly a cheat sheet/reference guide) a decent amount. Worst case, you'll realize later that you got a couple little things wrong. That seems totally fine, unless you're playing with really impatient people - in which case Arkham Horror probably wasn't the right game in the first place!
2d
comment What elements of Arkham Horror balance the difficulty across the number of players?
@Joey I suppose you can think of it that way, but sure seems to me like the truly game-affecting thing is the presence of additional monsters on the board.
2d
comment What elements of Arkham Horror balance the difficulty across the number of players?
It's certainly a lot easier than 5. (Playing with a lot of players also just makes the game incredibly long and inefficient, unless you have enough disciplined players. I've been dragged into an 8 player game where people whose turn was a ways off completely stopped paying attention to the game, and the only thing that kept it going was me saying, hey, it's your turn.)
2d
comment What elements of Arkham Horror balance the difficulty across the number of players?
The extra monsters are a pretty big deal when going from four to five players, which is a pretty common real life scenario.
Jul
3
comment When the ancient one awakens, do we pass the first player token?
@link64 Some of the ancient ones care about who the first player is. If you're fighting Zhar you probably care who gets grabbed first. (Or you don't, because Zhar is incredibly hard to beat in combat.)
Jul
3
comment In Arkham Horror, can my investigator only use Dragon's Eye on the drawn gate if she is the 'first player'?
There are a few things that do affect the mythos deck, but I think they're all phrased clearly enough to avoid first player issues, like Jacqueline Fine.
Jul
1
comment In Arkham Horror, what card is shown on the bottom right of the board display of the rulebook?
@Thunderforge Maybe! I'd thought there were two lines of text there, but now that I think about it, more likely the bottom part of the frame was more ornate.
Jul
1
comment In Arkham Horror, what card is shown on the bottom right of the board display of the rulebook?
@Joey Yes, the rules do say to discard to the bottom. I'm just saying that a discard pile is the only thing that really makes sense to me for the image. I went through all my small cards and didn't see anything else anywhere near as similar to that as a bank loan. Maybe there's something I missed somehow, though.
Jul
1
comment In Arkham Horror, what card is shown on the bottom right of the board display of the rulebook?
@Joey They are sometimes discarded (see the text), as are many other investigator-related items. I imagine the setup there was just envisioning a single discard pile for all of them. It's true that it'd be much easier to discard back to the deck it came from. (And I wouldn't feel the need to follow any of the suggested layout that doesn't make sense.)
Jul
1
comment In Arkham Horror, do you ignore counting items that can't be lost or stolen when going insane or unconscious?
@Joey I never thought this made much sense. In practice, you pretty much only ever have one or maybe two "can't lose" items, so you always have plenty of other things to lose, and it never even comes up. It really feels like if they bothered writing that on the card it should actually matter sometimes. But... that's what the rules say.
Jun
30
comment How prepared will I be to play Arkham Horror after reading just the Rulebook?
If you're really worried, you can do a solo game (maybe with two investigators) to make sure you figure out the obvious stuff before you try playing with a group of less patient people.
Jun
30
comment Do morph cards suffer summoning sickness
@Pacerier Again, given that this is not at all the normal practice around here, I think that's something best discussed on meta. This answer is just doing the same thing as all the others.
Jun
29
comment Is it impossible to pay off-color mana costs in EDH?
Maybe say the general form too, not just the specific example, so you don't have to piece out what the important parts are? The important thing is that you're stealing an opponent's creature and using it to pay for an opponent's spell that has convoke. (The example is helpful, but if you don't know the individual cards, you end up going to look at them to figure out how it works instead of just understanding that it's using convoke.)
Jun
29
comment Do morph cards suffer summoning sickness
@Pacerier There are tons and tons of Magic answers here, and very few of them link to the rules. That's hard to do effectively; the rules are presented as a single long file so you can't link straight to the rule you cited, and they're slowly revised over time, so links will end up pointing to outdated versions of the rules. If you want to discuss how to deal with this, Board & Card Games Meta would probably be a better place.