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4h
comment Mathematically / logically determine unit alignment for close combat
@John Has it? I see a lot of attempts at answers, and the OP seems to have a lot of trouble making the question clear.
5h
comment Must a “target creature” be on the battlefield?
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10h
comment Investment Mechanics
It's kind of unclear what you're asking here. How does throwing a die equate to investment in your game? What do you mean by investment mechanic? Just... anything where you spend resources now in order to get more later? So from Settlers you're basically calling the entire game an investment mechanic, building roads in order to build settlements in order to get more resources?
2d
comment Is there an industry standard definition between “Board”, “Card”, and “Table Top” game genres?
Sure, I'm just saying that I think the answer is imperfect in a way that results in way way fewer things being called board games than happens in practice. But I definitely agree that they're fuzzy terms and the OP's attempt to define them might not be too productive.
2d
comment Is there an industry standard definition between “Board”, “Card”, and “Table Top” game genres?
I think your definition of board games is one that a lot of people would agree is technically true, but that relatively few people would use strictly. Most people will simply use "board game" as a sloppy catchall term for tabletop games which might or might not have a board. For example, most people would lump Carcassonne in with board games despite it being of fairly variable size and not being played on a board.
2d
comment Isn't secrecy quite pointless for Bio-terrorist?
@posdef No! The answer is that sometimes it's not that important, but sometimes it matters a lot, and knowing the difference is part of playing it. The amount of information you're forced to reveal is, I think, fairly carefully balanced to make this all work; it's possible to track down the bioterrorist (so the others have a chance) but it's also possible for the bioterrorist to be pretty evasive (so they have a chance).
2d
comment Isn't secrecy quite pointless for Bio-terrorist?
For what it's worth, I think you might want to just try a game. It'll probably make it more obvious than all our explanations.
2d
comment When exactly does the black pawn gets placed on the board?
"If a player announces that she's going from Cairo to Karachi" - even before the bioterrorist existed, everyone I've played with would have at least counted along the board to show the number of moves it is, if not moved their pawn along the path. That part of the question seems like kind of a non-issue.
2d
comment When exactly does the black pawn gets placed on the board?
@posdef It's not so much "break up their moves" as "say what they're actually doing" - they can still do it all at once, they just have to quickly tap their pawn through the cities. Besides, if they're playing against the bioterrorist, surely they want to consider which path to follow because they have some guess where the bioterrorist might be.
2d
comment Isn't secrecy quite pointless for Bio-terrorist?
@posdef It's not like you have unlimited cards; you'll definitely have plenty of normal movement, not just flights. Besides, part of playing well as the bioterrorist is keeping conscious of exactly what the other players are able to learn from your actions, and what they can do about it. Even a single uncertain step is huge; it's not like they can just waste turns trying all four cities you could potentially be in. On the other hand, in many cases it's fine if they know where you are: they may be too far away or too busy with other problems to do anything about it.
Apr
15
comment What is the African board game in this picture?
@John The content from the old page was available on archive.org still, and there was a new page with exactly the same content.
Apr
15
comment Does preventing damage prevent things like land destruction?
Yup, I know the actual question here is basically "what does damage mean?" but I didn't want to alter it that drastically when editing.
Apr
14
comment When you call a bluff and are wrong, how is the card that dies chosen?
Let us continue this discussion in chat.
Apr
14
comment When you call a bluff and are wrong, how is the card that dies chosen?
@ikegami As you saw in the comments, not everyone understands that standard gaming term in quite the same way as you (some people think "discard" means it needs to physically go somewhere else), so using it created confusion. On the other hand, using the same terminology as the rules tends not to create confusion; not everyone shares your view that calling it "turn face-up" is not a name and inherently wrong and thus confusing.
Apr
14
comment When you call a bluff and are wrong, how is the card that dies chosen?
Still, it's often helpful and less confusing to use the same language as the rules - as you imply, the OP also knows what a face-up card means in the context of the game. But up to you, of course.
Apr
14
comment When you call a bluff and are wrong, how is the card that dies chosen?
Maybe bypass all the debate and just say "turn face-up", the same terminology as the rules? They say "...you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game." And it's kind of important that it's still there face-up, as opposed to being entirely out of the game - people can see what it was and use that to help guess about what other people might have.
Apr
13
comment What does “if there are previously drawn cards in your hand, rearrange the hand so that four cards are visible” mean?
Now that the question is actually clear, this looks even more out of place; you might consider editing or deleting.
Apr
10
comment Do effects that reduce a spell's casting cost also reduce its converted mana cost?
I think the only way to be really clear about X is an example: if the card says {X}{W} and you choose X=5 so it would normally cost a total of 6 mana, but have a cost reduction of 1 so you only pay 5, the CMC while it's on the stack is still 6.
Apr
8
comment How to make Rotate Dial with rivet?
@ohmusama The former looks like a type of paper rivets that might not be what you want, and the latter looks like binding screws/screw posts/chicago screws. I don't think any of the names refer to something where every single thing with that name will work (they could all be too wide or long, the rivets could be too tight, etc), but they should all include something that would, so they're all things you can search for or ask for in stores.
Apr
8
comment How to make Rotate Dial with rivet?
Yeah, hopefully there's another common name out there. (The Thebes example isn't much help for you, since it's several inches across.)