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Aug
30
comment Did the British employ a reasonable strategy in “Bismarck”?
@PieterGeerkens meta.boardgames.stackexchange.com/q/1360/409
Aug
29
comment Do I get to use non-bonus abilities from items I don't have equipped?
It's a little unclear how things like the sledgehammer are supposed to work. Mechanically and thematically it makes total sense for it to only work when equipped, but someone did manage to get an official ruling from FFG that said it works when not equipped: fose4.rssing.com/chan-3649870/all_p722.html
Aug
29
comment Do I get to use non-bonus abilities from items I don't have equipped?
I'd be careful generalizing too far - for example the shotgun's secondary ability definitely doesn't work if you're not using it.
Aug
24
comment Casting a creature and hexproofing
That is, there is no "at the same time" - it's "in response".
Aug
24
comment Does the newly implemented Scry Rule change the way we play Magic: the Gathering?
To be clear, what I was saying is definitely relevant for going 7 to 6. You're comparing your known 7-card hand to the average 6-card hand + scry, and if that scry is more valuable to your deck then the balance is pushed more toward mulligans. But your point about subsequent mulligans is true, of course.
Aug
24
comment Does the newly implemented Scry Rule change the way we play Magic: the Gathering?
It might actually favor aggro/burn too - LSV seemed to think so in the Top Decks column after the pro tour. Combo/synergy decks and redundant aggressive decks have something in common: they're looking for a fairly specific set of cards. With combo it's the actual combo, and with aggro (and burn) it's the right number of lands and spells. The decks that don't benefit as much are value-heavy midrange/control decks that don't really know exactly what they need on the first turn.
Aug
19
comment Do the draw abilities of Kor Spiritdancer and Mesa Enchantress stack?
@murgatroid99 Ugh, I guess I picked the wrong one. The right one is probably: boardgames.stackexchange.com/questions/15036/… (though it's quite possible we could do a much better job writing a more generic question and more clear answer now)
Aug
19
comment Do the draw abilities of Kor Spiritdancer and Mesa Enchantress stack?
@Hackworth The definition of duplicate is definitely not just identical questions. We don't want to have a question for every single possible combination of cards that'd make two things trigger at once, for example, so it's reasonable to deduplicate some things like this. So maybe this particular case is too different to be duplicates, maybe not, but don't just think of it as questions having to be identical.
Aug
18
comment Do the draw abilities of Kor Spiritdancer and Mesa Enchantress stack?
The possible duplicate I proposed has different cards, but it's basically the same situation: you have two creatures each with a triggered ability, and they both trigger.
Aug
16
comment Can non-exile related return effects bring a card out of exile?
Related: the first section of this article talks about why there aren't really cards that can do this: archive.wizards.com/Magic/magazine/Article.aspx?x=mtg/daily/mm/…
Aug
16
comment Multiple lands in MTG
Your question is a bit more specific so that isn't a perfect duplicate, but I think it pretty well covers what kinds of things you could look for.
Aug
16
comment Can non-exile related return effects bring a card out of exile?
Runic Repetition is probably the other thing that should be on that list. (It's restricted to cards with flashback, though.)
Aug
15
comment How does the die rolling work in Betrayal at House on the Hill?
It was a little unclear originally (I edited a bit), but I think the OP thought that there were some places where it didn't actually tell you a stat. I don't think that's the case, though; for example the bridge on the tower says "a might roll of 3+", the chasm says "a speed roll of 3+", and so on. (I don't own the game, going off images online, sorry if I messed something up.)
Aug
15
comment How does the die rolling work in Betrayal at House on the Hill?
I went ahead and kept only the first of the questions, since it's the one that was in the title and the body, so it seemed important. Please do repost the others, though!
Aug
13
comment Is there a card that lets me draw whenever a card is put in an opponent's graveyard?
@esoterik Sphinx's Tutelage specifies that the cards have to be nonland, so Compost still has an effect there. As murgatroid mentoined, though, Grindstone works by itself with Painter's Servant (it doesn't say "nonland").
Aug
12
comment How does double strike work?
@murgatroid99 Good point, and nice example of how this is different from just dealing 8 damage all at once (in which case you could deal it all to one creature).
Aug
12
comment How does double strike work?
You have to deal lethal to the first creature before moving on to the next, right? So there's no way to spread out the damage in the first strike combat damage step. The funky thing you're allowed to do is to deal more than lethal, not less.
Aug
12
comment How does double strike work?
...except the most recent basic rules are actually a little too basic. I just looked, and there's not even an example of multiple blocking creatures. For now, the M14 Basic Rules are still available and probably much more helpful.
Aug
12
comment How does double strike work?
Specifically, you should definitely look at the Basic Rules. It has pretty clear explanations of all the basic stuff, and a glossary of terms.
Aug
12
comment Running a MTG draft without actually having to buy new boosters for each player every single time?
Your concern about lack of synergy is definitely valid. Cubes work because they're put together with some attention to what themes are going in, and also because they tend to include a lot of fairly good cards so even without synergy there's cool stuff going on. If you have random cards from across sets with close to the normal distribution of commons, it's not going to work well.