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Jul
28
comment Differences between Dixit versions?
I removed the recommendations tag because this tag is deprecated and should not be used. The tag is an unhelpful meta tag, and in general recommendation questions are not allowed. See meta.boardgames.stackexchange.com/questions/656/… for more information.
Jul
28
comment Differences between Dixit versions?
Why did you rollback the title revision? Do you disagree that it's more accurate?
Jul
16
comment What HQ to take for my 1500pts codex Space Marine army list
What makes you think the OP is playing Ultramarines?
Jul
16
comment How are Swindler's effects resolved in a multiplayer game?
I like both the question and your username. :)
Jul
12
comment Number Wheel/0-9 Decagon gear for board game?
@CodeCamper - In light of your intentions expressed in the comments, I've edited your question to be much more specific. These are now indeed two different questions.
Jul
12
comment Keeping track of many independent variables on a physical board?
@CodeCamper - In light of your other question, and your comments there, I've rewritten this one to be less specific to "spinning disks". This makes the questions distinct enough to stand on their own.
Jul
12
comment What is the best opening in Hansa Teutonica?
Can you explain in more detail why you think this is a good move?
Jul
8
comment Can Amber Prison prevent multiple permanents from untapping?
So you're saying the effect ends when the Amber Prison untaps (for whatever reason)? Does that also mean if my opponent forces an untap (e.g. with Twiddle), then the creature is freed, unless I retarget it?
Jul
3
comment How can I set up a game of the Resistance without anyone needing to close their eyes?
@Allen Gould - I suppose if you were really paranoid, you could mark the set ID number using an ultraviolet pen. Now your players need a blacklight to cheat... ;)
Jul
3
comment How can I set up a game of the Resistance without anyone needing to close their eyes?
@Allen Gould - I was imagining each card set was kept in e.g. a separate rubber band in the box. I would keep a small mark on the front, e.g. an 'I', 'II', only for use if you managed to mix the sets somehow. I agree that if a player is determined to cheat, they can use that information. On the other hand, a player determined to cheat could just squint through closed eyelids...
Jul
3
comment How can I set up a game of the Resistance without anyone needing to close their eyes?
@Allen Gould - The person handing out the cards doesn't need to look at them. He only needs to know that all the cards belong to the same set.
Jul
3
comment How can I set up a game of the Resistance without anyone needing to close their eyes?
@Johno - too many cards so as to be impractical - I disagree. More than 6 or so sets makes it an effort to learn the secret, especially if the games are spread over time. More than 12 and it gets hard quickly. If there are 10 players, then each set will be 10 cards. So you're looking at 120 cards to create a reasonably hard to learn system. Bear in mind that in any given game instance, the complexity is still flat - you only use one set of 10 cards at a time.
Jul
2
comment How can I set up a game of the Resistance without anyone needing to close their eyes?
If you were only going to play one game, with one group of players, then a single set would be fine. You need multiple sets because the bad guys in each game will know the secret at the end of that game. If the secret is easy to discover, then the good guys might know too. The players can try the code solution in subsequent games. So you need a large enough number of sets to make it hard to guess which set is in play at any given time. If you were doing ciphers, I'd guess around a dozen sets would be sufficient. It depends on how good your player's memories are, and how hard they are trying!
Jun
24
comment Is Harvey Walters immune to the Man in Black?
@KatieK - As worded, I think it's valid to argue that, yes. I personally agree with Jefromi, that this wording is for rule simplicity, rather than intent, which is why I play it as a cumulative addition - 1. But that's just my opinion.
Jun
18
comment Is the four move checkmate the fastest way to win a game of chess?
@ColinD - Yes, although a slightly unusual move order. The OP has Qf3 on move 2, which is easily countered by Black's Nf6. This is the Napoleon Opening.
Jun
7
comment In Bridge, What's the Difference Between the Blackwood And Gerber Conventions?
Hi Rosemary, welcome to the site. While somewhat useful, your answer would be much better if you linked to the resource you describe, and if you summarised the information available there. Can you answer the OP's questions based on the content of your manual?
Jun
6
comment Implementing a map exploration mechanic cheaply
@Pieter Geerkens - Board game development questions are perfectly on-topic here. The site you linked is focused on video game devel: see meta.gamedev.stackexchange.com/questions/316/…
May
22
comment What is this brick-based board game?
This is pretty vague. Any other details you can provide would be very helpful. Size, materials, object of the game, vertical or horizontal stacking..?
May
21
comment 1-on-1 unorganized tournament scoring system
@Pieter Geerkens - The link looks fine to me. It's a very simple standard academic webpage that doesn't even use Javascript.
May
9
comment Mini game within a game
This is a poll question, where every answer is equally valid. As Jefromi says, it encourages many answers, each listing one example of the mechanic. Think about what you really want to know, and try and reword the question so that a single answer could give you that. In other words, focus on the motivation for asking for the list. I'm closing this for now to prevent more of the same answers. Feel free to flag for reopening after you've adjusted the question.