9,746 reputation
22856
bio website
location
age
visits member for 2 years, 7 months
seen yesterday
stats profile views 267

Jan
18
comment Is it possible to position all chess pieces on the board such that all pieces defend at least one piece and attack at least one piece?
@Dave DuPlantis - Ah, didn't see you'd linked it there. That seems fine. I also linked to it from the meta question about chess diagram support.
Jan
18
comment What is a good resource to discover new games?
With respect to this site, I discussed this in a meta answer here. Have you tried our chatroom?
Jan
18
comment Is it possible to position all chess pieces on the board such that all pieces defend at least one piece and attack at least one piece?
Yes, that would work. @Dave DuPlantis - do you think you could redo the image to move the black rook on e8 to e7 (I'm not sure how you generated it in the first place)?
Jan
18
comment Is it possible to position all chess pieces on the board such that all pieces defend at least one piece and attack at least one piece?
@msh210 - On c8, the black rook wouldn't be attacking anything, so I don't think that's a valid solution. Regarding defense of the king, I agree, but bear in mind this whole position is already very artificial (although I tried to make the pawn positions vaguely real-looking).
Jan
16
comment How often should I bluff in poker?
What's a "button cycle"?
Jan
12
comment Why does Online Dominion allow you to reveal reaction cards multiple times?
You're welcome. :)
Jan
6
comment How can a blue control deck be made more efficient?
@Pureferret - I don't see why not. Have a go and find out. My only caveat would be that if it has no generally helpful theme (e.g. this question is about improving control decks, not just this particular deck), then the community may tend towards voting to close as too localised (i.e. only helpful to you).
Jan
4
comment What is the memory-style game that has pawn-like tokens covering pictures?
Since this is the answer, you probably should accept it.
Dec
24
comment Chess (and variations) Endgame Complexity
This would probably be closed on cstheory, since there isn't much of a research-level problem here (see my answer). I do think it's generically interesting enough to ask here though.
Dec
22
comment Why would you want to play with a deck bigger than 60 cards in MTG?
I'm surprised at how contentious this answer seems to be, and how strong the counter opinions run. It's not all about obliterating your opponent. In casual play, I enjoy playing with bigger decks. In fact, most of my decks are bigger than 60 cards. Sometimes I enjoy building decks that only use one of each card. Sometimes I like building decks that win with the most obscure mechanic available. The question asked "Why would you want to...?" not "Are decks bigger than 60 cards a great idea for crushing my enemies?" Magic is not just about the tournament scene.
Dec
21
comment What is the memory-style game that has pawn-like tokens covering pictures?
Hmm. I know this game as Pairs, and we play it with a standard deck of cards, but there are hundreds of implementations of this mechanic out there...
Dec
21
comment What is the memory-style game that has pawn-like tokens covering pictures?
Can you provide any more details? What sort of pictures were they? Do you remember any of the rules?
Dec
15
comment Solid openings for Blitz Chess
I don't agree with your analysis of gambits. I actually prefer playing gambits in blitz, because they give me exciting, dynamic positions immediately that can put strong pressure on my opponent. If I screw up, then the material advantage in the endgame is going to be a problem, but when I don't, then the often very strong attack in the middle-game can be particularly tough to deal with under blitz conditions.
Dec
1
comment Do Race for the Galaxy expansions allow more players without changing the base game's rules?
Bear in mind that extra players adds extra complexity anyway, since they all get to choose actions, so there's a lot more to look at when trying to guess what actions might come up each round.
Nov
9
comment Best way to improve ourselves when playing against a computer
I think the OP is asking for an authoritative source of advice for a systematic approach to playing chess or backgammon against a computer, that most efficiently allows you to learn and improve.
Nov
6
comment How Do You Catch A Player Who Takes A Quick Lead In Alhambra?
+1: Very interesting.
Nov
1
comment Gomoku, is it possible to not be able to make a legal move?
This sounds like a theoretical research question in m,n,k-games. In which case, I'm not sure you will find a very satisfactory answer here.
Oct
26
comment Is It Possible To Win 2-Player Agricola Without Taking Wood?
Out of interest: how did you make your pasture with no wood? Pieceworker conversion? A minor improvement?
Sep
9
comment How Can I Identify How To Beat My Computer At Chess?
Voting to close - this is far too broad. The answer is 'get better at chess'. Concentrating on AI weaknesses etc. is a waste of time. What's the point? Any human could in theory play the same line - and you would lose.
Aug
23
comment In MTG, Can Rhox redirect its damage when it blocks?
@Tom Au - I have just started a discussion about this on meta. Feel free to express your point of view there if you like: meta.stackoverflow.com/questions/103621/…