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Apr
16
reviewed Satisfactory “Whenever you draw a card” - does that include the beginning of each turn?
Apr
16
reviewed Needs Improvement Is it better to close gates or save up clue tokens to seal them?
Apr
16
awarded  Custodian
Apr
16
reviewed Satisfactory Does Seeds of Strength trigger Heroic three times?
Mar
22
awarded  Yearling
Feb
4
revised Why are there multiple copies of figures in Gaming Night Kits
Fixed grammar.
Jan
6
comment How to make cards for a card game?
I did this with a combination of xml, xsl and svg. The only gotcha is you have to convert all your graphics to 64bit strings but that is not so hard with free tools online.
Jan
2
comment Necromunda: what happens to plague zombies when they go down?
@Paul Marshall, good catch. I read as far as page 23 and saw where they said things were business as usual during wound resolution and did not think to look further.
Jan
2
revised Necromunda: what happens to plague zombies when they go down?
added 432 characters in body
Dec
30
reviewed No Action Needed Has anyone experienced “too many players” in a game of monopoly?
Dec
30
reviewed No Action Needed Stuffy Doll blocking 11/11 trampler. Phyrexian Obliterator blocks 11/11 trampler
Dec
22
comment Necromunda: what happens to plague zombies when they go down?
On page 23 of the rules I referenced, it says that wounds are resolved the same way in hand to hand as they are in shooting. This means that you can still knock down or keep down a zombie but you ultimately need that 6 to take them out of the fight. As for crawling away, I would say that should never happen as they are always supposed to move toward the closest ganger. Even if for whatever reason they can't hurt that ganger when they get there, they are still supposed to menace them.
Dec
19
comment Necromunda: what happens to plague zombies when they go down?
I also found this reference from a yaktribe battle transcript which implies that zombies crawl around
Dec
19
answered Necromunda: what happens to plague zombies when they go down?
Dec
5
comment Can creatures with summoning sickness be tapped for convoke?
@David Z, not always. My favorite combo with this: Battle Screech - If you have a white creature in play, you can cast it, and immediately flash it back. The tokens are used to pay the cost. So I go from having a single white creature to having 1 white creature and 4 tokens. It never fails to surprise.
Dec
5
comment Can creatures with summoning sickness be tapped for convoke?
This is one of my favorite tricks. Nothing like summoning tokens so you can tap them to pay a cost. It never seems to be expected.
Dec
3
reviewed Approve bestow tag wiki excerpt
Dec
2
comment starting player in Tzolk'in?
In some of my social circles we always say it is the person who has the least experience with the game; as one can imagine this then starts a fight because of who was nominated.
Nov
20
comment Random targeting and protection
@Rainbolt that is exactly what I was trying to clarify.
Nov
20
comment Random targeting and protection
@Rainbolt if it is a card that says target random creature then protection holds because it is targeting, if it is a card that says one of your opponent's creature's then I would argue it does not target and protection and hex proof would not stop the spell. The same way Wrath of God can destroy a creature with protection from white, but Desert twister can't destroy a creature with protection from green. I was just seeking clarification that the wording of the card was not paraphrased to say target random creature when it actually said a creature your opponent controls