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seen Dec 22 at 20:29

I am a game player and amateur designer. I love Magic The Gathering and have been known to play Shadowrun 3rd edition as well as many flavors of Savage worlds.


Dec
22
comment Necromunda: what happens to plague zombies when they go down?
On page 23 of the rules I referenced, it says that wounds are resolved the same way in hand to hand as they are in shooting. This means that you can still knock down or keep down a zombie but you ultimately need that 6 to take them out of the fight. As for crawling away, I would say that should never happen as they are always supposed to move toward the closest ganger. Even if for whatever reason they can't hurt that ganger when they get there, they are still supposed to menace them.
Dec
19
comment Necromunda: what happens to plague zombies when they go down?
I also found this reference from a yaktribe battle transcript which implies that zombies crawl around
Dec
19
answered Necromunda: what happens to plague zombies when they go down?
Dec
5
comment Can creatures with summoning sickness be tapped for convoke?
@David Z, not always. My favorite combo with this: Battle Screech - If you have a white creature in play, you can cast it, and immediately flash it back. The tokens are used to pay the cost. So I go from having a single white creature to having 1 white creature and 4 tokens. It never fails to surprise.
Dec
5
comment Can creatures with summoning sickness be tapped for convoke?
This is one of my favorite tricks. Nothing like summoning tokens so you can tap them to pay a cost. It never seems to be expected.
Dec
3
reviewed Approve bestow tag wiki excerpt
Dec
2
comment starting player in Tzolk'in?
In some of my social circles we always say it is the person who has the least experience with the game; as one can imagine this then starts a fight because of who was nominated.
Nov
20
comment Random targeting and protection
@Rainbolt that is exactly what I was trying to clarify.
Nov
20
comment Random targeting and protection
@Rainbolt if it is a card that says target random creature then protection holds because it is targeting, if it is a card that says one of your opponent's creature's then I would argue it does not target and protection and hex proof would not stop the spell. The same way Wrath of God can destroy a creature with protection from white, but Desert twister can't destroy a creature with protection from green. I was just seeking clarification that the wording of the card was not paraphrased to say target random creature when it actually said a creature your opponent controls
Nov
20
comment Random targeting and protection
It really depends on the wording of the spell that will be causing the damage. Can you add the exact wording?
Nov
5
revised If both players are killed at the same time, do they both die?
De-genderfied the answer.
Oct
10
comment Was a larger version of Chitin I: The Harvest Wars ever released?
Thanks for bringing this to my attention, I had never heard of it before.
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
and now it is a duplicate.
Oct
8
comment How much mana does Radiant Fountain provide when tapped?
It really feels like this question should not refer to 'the mana that tapping a basic land card would provide' and instead should provide an example. It would seem the intent is confused. Could it be re-worded as 'Does tapping Radiant Fountain and tapping another mana producing card produce two mana?' or is that not what the question is actually asking? It is hard to determine if this is a question about one card producing two mana or if it is about how adding mana to the mana pool is accomplished.
Sep
30
awarded  Explainer
Sep
24
awarded  Autobiographer
Sep
15
revised How does Death-blow work in Warhammer Quest?
fixed the placment of the s to make 'Troll Slayer' instead of 'trolls layer'
Sep
5
comment If a single effect would destroy a permanent multiple times, can regeneration replace it?
Bear Umbra? is that a typo or a different card?
Aug
31
awarded  Notable Question
Aug
20
comment Do creatures who come into play tapped have summoning sickness?
I think your assertion that "Even if your creature have flash, and you summon it during your opponent turn it will have 'summoning sickness', until your subsequent turn" is inaccurate. If you summon a creature on your opponents turn, it will be continuously under your control since your most recent turn (current turn) began.