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Sep
26
comment What are good placement strategies for Stratego?
@AndrewVandever: On a sidenote, some may consider this close to cheating. So make sure the people you play with do not mind being "tricked" like this.
Aug
31
comment How to play teaching game and give a useful review
@shujaa: Yes, thanks, I removed it (my blog is not working right now).
Aug
30
comment How to play teaching game and give a useful review
A quick note about point 2: A major reason for not finishing the games is that it would take too long. Typically I stop around move 50-100 after 1-2 hours. But just like you said, it is better to speed up for DDK players because they make and subsequently understand their mistakes more quickly.
Aug
30
comment Magic Sword: Peaceful Variation or is Punishment Possible?
@shujaa: If you're going to play black 5 anyway to protect the cut, why would you exchange 3 for 4 first? Certainly better to play 1-2-5 and let white fix at 3 in gote so black gets to play on the right side.
Jul
3
comment How does one set up a 1/4 board for GO?
1/4 likely refers to 9x9, I have never seen 11x11 in this context.
Jun
17
comment Is Go played for money?
@Nick Yes, but wouldn't you always try 'sandbag' the other player (claiming you're weaker than you really are)?
Jun
15
comment Is Go played for money?
This is very true, I never understood how handicap and betting can be used together in the same game.
May
15
comment Corner variation which is not in Josekipedia
@goldPseudo Absolutely, I completely missed out on thinking of a different black 5 and only considered black 7, leading me to miss shujaa's excellent move. In diagram 7, it is intentional though, it's a different situation, arrived at from the usual joseki, to highlight why simply always reverting to joseki would be too easy on white.
May
15
comment Corner variation which is not in Josekipedia
I think this question greatly showed up the potential of collaborative research possible on Board and Card Games. Each answer highlights a few important aspects, and taking all of them into account, we get a very decent solution to the problem. :)
May
15
comment Corner variation which is not in Josekipedia
Regarding your first diagram with the Chinese fuseki: I would be reluctant to say that this is necessarily bad for white. Rather, I would consider the pincer at R12 almost a mistake, because in your sequence white gets an easy life in the corner. The right side is not bad for black, but it looks a bit easy to make overconcentrated (I'd try shoulder hit at Q8). Instead of the pincer, I would rather try black 8 or black 6, trying to enlarge the corner while keeping the white stone from getting an easy base. However, I guess it's playable and I could not confidently call it bad for either player.
May
15
comment Corner variation which is not in Josekipedia
@shujaa (2) Oh. Oooh... excellent idea. Haha, I tend to miss obvious shapes, as you can see :) No, please keep your answer, there is no need to include everything in one answer.
May
15
comment Corner variation which is not in Josekipedia
@shujaa (1) I don't think so, but I'm not completely sure. Black has moves like R13, Q14 or S14 to exploit the respective weaknesses of either shape. But black is not exactly strong himself in this area since white can try to take sente after black 3, possibly preventing black's extension on top.
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: I edited the post and tried to implement your ideas. Phew, got quite long.
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: About the second diagram in the first section: No, I have never seen this variation at all, even less in a book. It was just an idea that came to my mind in case black really really wants the top side all of sudden. I agree that it's better for white in general.
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: About O17, P16: I misread P16 for P17, sorry. This variation didn't come to my mind at all yet, haha. Without the ladder I suppose black has to hane from the outside, white connects, black connects, white cuts at O15. I guess it's an even fight?
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: Regarding black's bend being gote: Yeah, I'm not sure, White ended in sente twice so I agree that it may be slow for black to capture the single stone. My idea was that the second push of white is sente, too, and avoids giving black this incredibly strong shape (enabling slight aji of a cut at P16. Maybe it's a matter of style, I really love aji :)
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: About P16 reverting to the cut, I don't think it will really revert because there is one additional push. This makes it considerably harder to attack the 5 (instead of 4) black outside stones. I guess it would lead to a fight that is not bad for black (cut O16, nobi N17, move the cutting stone out O15, hane Q14)
May
15
comment Corner variation which is not in Josekipedia
@StéphaneGimenez: If crawling at O18, I would probably crawl a second time to avoid black's bend. Either way is relatively painful for white as black gets very, very strong on the outside, far more than by the usual joseki, while being enclosed too. I cannot tewari-prove this but my understanding is that this is bad for white unless sente is super important (but in that case white has different ways to play that do not make black as thick).
May
14
comment Corner variation which is not in Josekipedia
@shujaa: Yes, I agree, black's A may well be a far bigger mistake than white's hane. I misjudged it initially.
May
14
comment Corner variation which is not in Josekipedia
@shujaa: As far as I can tell, the clamp does in fact work, even though a little different from the usual situation. That's why this can't really be used as refutation, which makes the deviation superior to regular joseki, which is impossible, of course.