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Jun
13
answered Does a +1/+1 counter remove a -1/-1 counter?
Jun
11
revised Hex game strategy
added 158 characters in body
Jun
11
revised Hex game strategy
added 525 characters in body
Jun
11
comment Hex game strategy
@warren Yes, I was similarly confused at first. The question is poorly worded. :)
Jun
11
answered Hex game strategy
Jun
11
comment Hex game strategy
@warren I believe that the OP is talking about this game of Hex.
May
21
awarded  Enlightened
May
21
awarded  Nice Answer
May
7
awarded  Enlightened
May
3
awarded  Nice Answer
May
2
comment How does the Tribute mechanic work?
I actually disagree with the "obviousness" of most Tribute cards. In most (all?) cases, the decision depends on the state of the battlefield or your cards in hand (do I have removal which makes Tribute irrelevant, etc.) I can't really think of a Tribute card where you can say "always pay Tribute for card X" or the reverse. Which is the point of how they're designed, of course.
May
2
comment What happens if a creature has no toughness defined?
@Jefromi Yes, old-timers will remember Nightmare from Alpha. These cards have always been in the game. It's likely because of Nightmare that loses all abilities cards are designed the way they are.
May
2
answered What is the name of this solitaire card game?
May
2
comment What happens if a creature has no toughness defined?
@Jefromi Yes it took me a minute to consider the argument, and I agree. I've changed my answer.
May
2
revised What happens if a creature has no toughness defined?
added 117 characters in body
May
2
revised What happens if a creature has no toughness defined?
added 117 characters in body
May
2
revised What happens if a creature has no toughness defined?
added 2 characters in body
May
2
answered What happens if a creature has no toughness defined?
Mar
27
comment Magic; Are you allowed to attack creatures instead of a player?
Consider that Hearthstone is designed to be a fast-paced game where there is no player interaction (in Magic parlance, passing of priority) during each player's turn. Magic is designed to have a lot of player interaction: its choices with respect to combat rules, instants, and the stack reflect this design philosophy.
Mar
12
comment Small World: Why does it use 3-point coins?
@GendoIkari Even if you're trading, it's still relatively easy to keep track of how many times you've traded for a 5 or 10. Adding a 3 makes it that much more difficult to track since you can get a more varied mix when you take your coins.