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If an Ætherling blocks something that could kill it, can it then use its blinking ability before it takes damage? I can't stop it with anything as it blocks and leaves with no damage.

U: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
U: Ætherling can't be blocked this turn.
1: Ætherling gets +1/-1 until end of turn.
1: Ætherling gets -1/+1 until end of turn.

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  • Trampling creatures can deal damage to the Player/Planeswalker that they are attacking even if blocked by a creature that is later removed from combat (to prevent that creature from dying)
    – user1873
    Jan 26, 2014 at 17:10
  • 1
    See boardgames.stackexchange.com/questions/12280/… for ways to deal with an aetherling.
    – Nick
    Jan 27, 2014 at 10:14

3 Answers 3

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As long as it is on the battlefield, Ætherling can use any of his abilities at any time when you have priority, unless another effect prohibits it.

116.1b A player may activate an activated ability any time he or she has priority

I suggest you read the relevant comprehensive rules, here, if you want to fully understand priority, but I'll provide two examples to make it easy.

  • Your opponent has priority. He casts Doom Blade on your Ætherling.
  • You get priority. You respond by using Ætherling's first ability.
  • Your opponent gets priority. He does nothing.
  • You get priority. You do nothing. Ætherling's ability resolves and he goes into exile.
  • Your opponent gets priority. He does nothing.
  • You get priority. You do nothing. Doom Blade goes to resolve and is countered by game rules for not having a legal target.

As you may have noticed, every time both you and your opponent "do nothing", the top of the stack resolves. Let's looks at another example, in which you actually lose your Ætherling.

  • There is a Pithing Needle in play with Ætherling as the named card.
  • Your opponent has priority. He casts Doom Blade on your Ætherling.
  • You get priority. You want to activate Ætherling's first ability, but you can't because of Pithing Needle, so you do nothing.
  • Your opponent get's priority. He does nothing. Doom Blade resolves, and Ætherling is destroyed.

In order to avoid games that take hours, players generally do not step through these phases. You are allowed to take shortcuts as long as your opponent agrees, but you are never obligated to do so. You may always ask your opponent to step through the official phases, and you should when it matters.

Finally, it is worth mentioning that the Ætherling that comes back to the field is not the same Ætherling that went into exile. It may be represented by the same card, but anytime an object changes zones, it becomes a new object. Ætherling will lose all memory of who it was in a previous visit to the battlefield.

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  • Asking your opponent to "step through" is bad advice. Taking unecessary steps is the very definition of taking too long between actions, which could land you a slow play infraction. There is no reason to do this, so it is not reasonable to do this. The proper way is to force the game along (e.g. "Foo resolves", "moving to declare attackers", etc), and the opponents stops you if he wants to do something ("In response to Foo", "In the beginning of combat step").
    – ikegami
    Jan 28, 2014 at 15:36
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Yes, the Combat Phase is divided into 5 steps. Ætherling will be assigned as a blocker during the third step, but combat damage will not be assigned until the fourth step. Ætherling's controller can activate its Exile effect to prevent it from taking damage. Ætherling says:

{U}: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

From the Comprehensive Rules

510.1c A blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage.

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When can an Ætherling use its blinking ability?

It's simple: Any time the controller has priority.

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  • 1
    This implies that the card's owner, not its controller, gets to activate the ability. :/
    – Alex P
    Jan 27, 2014 at 22:42
  • You're right, that was a silly mistake. Edited. Jan 28, 2014 at 10:08

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