6 deleted 1 characters in body
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For each blocking creature, you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 2 damage to 1 Bear and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 1 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both assign damage to Palace Guard 1 first.
  2. Bear 1 and Bear 2 both assign damage to Palace Guard 2 first.
  3. Bear 1 damagesassigns damage to Palace Guard 1 first, Bear 2 damagesassigns damage to Palace Guard 2 first.
  4. Bear 1 damagesassigns damage to Palace Guard 2 first, Bear 2 damagesassigns damage to Palace Guard 1 first.

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

For each blocking creature, you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 2 damage to 1 Bear and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 1 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, Bear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, Bear 2 damages Palace Guard 1 first

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

For each blocking creature, you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 2 damage to 1 Bear and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 1 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both assign damage to Palace Guard 1 first.
  2. Bear 1 and Bear 2 both assign damage to Palace Guard 2 first.
  3. Bear 1 assigns damage to Palace Guard 1 first, Bear 2 assigns damage to Palace Guard 2 first.
  4. Bear 1 assigns damage to Palace Guard 2 first, Bear 2 assigns damage to Palace Guard 1 first.

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

5 deleted 1 characters in body
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For each blocking creature., you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 42 damage to 1 Bear, and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 21 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, Bear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, Bear 2 damages Palace Guard 1 first

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

For each blocking creature. you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 4 damage to 1 Bear, and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 2 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, Bear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, Bear 2 damages Palace Guard 1 first

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

For each blocking creature, you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 2 damage to 1 Bear and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 1 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, Bear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, Bear 2 damages Palace Guard 1 first

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

4 Updated for new example in question.
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Each player choosesFor each blocking creature. you choose the order of the creatures that they areit is assigning damage to, for the purpose of those creatures taking damage. NOT for the purpose of those creatures dealing damage. So, for your palace guardguards, you either order the bears ashave 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear already blocked by other bear1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, then bear not already blocked by other bearPalace Guard 2 assigns damage to Bear 2 first. Or
  4. Palace Guard 1 assigns damage to Bear not already blocked by other bear2 first, then bear already blocked by other bearPalace Guard 2 assigns damage to Bear 1 first.

InIf you choose either case#1 or #2, you will do 4 damage to 1 Bear, and kill it won't matter, becausewhile not touching the other Bear. If you choose #3 or #4, you will end up dealing a total of 3do 2 damage, enough to kill 1 bear buteach Bear, and not bothkill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage from the bear that is double-blocked. He can either choose, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, then bear ORBear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, thenBear 2 damages Palace Guard 1 first

He can kill one creatureSimilar to your choices, if he chooses #1 or the other#2, but not bothhe will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, his choicehe will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

Each player chooses the order of the creatures that they are assigning damage to, for the purpose of those creatures taking damage. NOT for the purpose of those creatures dealing damage. So, for your palace guard, you either order the bears as

  1. Bear already blocked by other bear, then bear not already blocked by other bear. Or
  2. Bear not already blocked by other bear, then bear already blocked by other bear.

In either case, it won't matter, because you will end up dealing a total of 3 damage, enough to kill 1 bear but not both.

Your opponent gets to choose the order that your creatures take damage from the bear that is double-blocked. He can either choose

  1. Palace Guard, then bear OR
  2. Bear, then Palace Guard

He can kill one creature or the other, but not both, his choice.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

For each blocking creature. you choose the order of the creatures that it is assigning damage to. So, for your palace guards, you have 4 total options:

  1. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 1 first.
  2. Palace Guard 1 and Palace Guard 2 both assign damage to Bear 2 first.
  3. Palace Guard 1 assigns damage to Bear 1 first, Palace Guard 2 assigns damage to Bear 2 first.
  4. Palace Guard 1 assigns damage to Bear 2 first, Palace Guard 2 assigns damage to Bear 1 first.

If you choose either #1 or #2, you will do 4 damage to 1 Bear, and kill it, while not touching the other Bear. If you choose #3 or #4, you will do 2 damage to each Bear, and not kill anything.

Also, for each attacking creature Your opponent gets to choose the order that your blocking creatures will take damage, so he also has 4 total choice:

  1. Bear 1 and Bear 2 both damage Palace Guard 1 first
  2. Bear 1 and Bear 2 both damage Palace Guard 2 first
  3. Bear 1 damages Palace Guard 1 first, Bear 2 damages Palace Guard 2 first
  4. Bear 1 damages Palace Guard 2 first, Bear 2 damages Palace Guard 1 first

Similar to your choices, if he chooses #1 or #2, he will deal 4 damage to 1 Palace Guard and kill it; if he chooses #3 or #4, he will deal 2 damage to each Palace Guard and won't kill anything.

509.2. Second, for each attacking creature that’s become blocked, the active player announces that creature’s damage assignment order, which consists of the creatures blocking it in an order of that player’s choice

509.3. Third, for each blocking creature, the defending player announces that creature’s damage assignment order, which consists of the creatures it’s blocking in an order of that player’s choice.

The key here is that players get to choose separately how each attacking creature (and each blocking creature) orders/assigns its damage.

3 bear not beat
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2 Updated rules quote.
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1
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