Timeline for Games that are quick to teach to new people, yet still fun and strategical
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Dec 20, 2010 at 23:49 | vote | accept | Gordon Gustafson | ||
Nov 18, 2010 at 19:48 | comment | added | thesunneversets | Ticket to Ride is perfect for meeting the questioner's needs, I think. The mechanics are SO simple, yet after a while one realises there's a fair bit of strategic depth as well. And there are several other Ticket to Ride games (at my house we are quite fond of Nordic Countries) that add even more strategy through simple mechanics like ferries and tunnels... the perfect gateway drug to boardgames addiction! | |
Nov 18, 2010 at 1:31 | history | edited | Don Kirkby | CC BY-SA 2.5 |
Added links
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Nov 15, 2010 at 21:04 | comment | added | Jon Hadley | Links, links, links :) | |
Nov 15, 2010 at 15:12 | comment | added | Kristo | I think Ticket to Ride is much easier to grasp. "Run a train between these two cities" is a nice concrete direction to give someone. Carcassonne is more abstract. It's hard to achieve "score the most points" when you don't know ahead of time what will definitely net you more points. | |
Nov 15, 2010 at 1:11 | history | answered | Peter Kelley | CC BY-SA 2.5 |