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Pat Ludwig
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-Keep the Mutiny well managed. You don't want all 3 humans in the Brig.
-if the cylon president already has a Mutiny, use Admin to force the president title to a human
-Use the other Colonial One location to discard a Mutiny card without playing a harmful effect
-Use Treachery that gives characters Mutiny to Brig unrevealed cylons
-Play Mutiny cards that help your situation, like +1 jump, or attack a centurion at +2
-Consider using Restore Order to keep skill check effects, like from Treachery cards from wreaking havoc at crucial moments
-Many of the Skill Check cards (the 0-strength ones) require a decision point. That forces unrevealed cylons to out themselves, or play nice
-Definitely take advantage of the pro human skill cards like Test The Limits (free jump icon!), or Raptor Specialist to get an Assault Raptor, or get back a rare Raptor

-make sure everyone's using their OPG to effect! You don't always get a chance to use it, but not using it can sometimes make a difference!
-always use XOs and special abilities when you can.

  • Keep the Mutiny well managed. You don't want all 3 humans in the Brig.
  • if the cylon president already has a Mutiny, use Admin to force the president title to a human
  • Use the other Colonial One location to discard a Mutiny card without playing a harmful effect
  • Use Treachery that gives characters Mutiny to Brig unrevealed cylons
  • Play Mutiny cards that help your situation, like +1 jump, or attack a centurion at +2
  • Consider using Restore Order to keep skill check effects, like from Treachery cards from wreaking havoc at crucial moments
  • Many of the Skill Check cards (the 0-strength ones) require a decision point. That forces unrevealed cylons to out themselves, or play nice
  • Definitely take advantage of the pro human skill cards like Test The Limits (free jump icon!), or Raptor Specialist to get an Assault Raptor, or get back a rare Raptor
  • Make sure everyone's using their OPG to effect! You don't always get a chance to use it, but not using it can sometimes make a difference!
  • Always use XOs and special abilities when you can.

-Keep the Mutiny well managed. You don't want all 3 humans in the Brig.
-if the cylon president already has a Mutiny, use Admin to force the president title to a human
-Use the other Colonial One location to discard a Mutiny card without playing a harmful effect
-Use Treachery that gives characters Mutiny to Brig unrevealed cylons
-Play Mutiny cards that help your situation, like +1 jump, or attack a centurion at +2
-Consider using Restore Order to keep skill check effects, like from Treachery cards from wreaking havoc at crucial moments
-Many of the Skill Check cards (the 0-strength ones) require a decision point. That forces unrevealed cylons to out themselves, or play nice
-Definitely take advantage of the pro human skill cards like Test The Limits (free jump icon!), or Raptor Specialist to get an Assault Raptor, or get back a rare Raptor

-make sure everyone's using their OPG to effect! You don't always get a chance to use it, but not using it can sometimes make a difference!
-always use XOs and special abilities when you can.

  • Keep the Mutiny well managed. You don't want all 3 humans in the Brig.
  • if the cylon president already has a Mutiny, use Admin to force the president title to a human
  • Use the other Colonial One location to discard a Mutiny card without playing a harmful effect
  • Use Treachery that gives characters Mutiny to Brig unrevealed cylons
  • Play Mutiny cards that help your situation, like +1 jump, or attack a centurion at +2
  • Consider using Restore Order to keep skill check effects, like from Treachery cards from wreaking havoc at crucial moments
  • Many of the Skill Check cards (the 0-strength ones) require a decision point. That forces unrevealed cylons to out themselves, or play nice
  • Definitely take advantage of the pro human skill cards like Test The Limits (free jump icon!), or Raptor Specialist to get an Assault Raptor, or get back a rare Raptor
  • Make sure everyone's using their OPG to effect! You don't always get a chance to use it, but not using it can sometimes make a difference!
  • Always use XOs and special abilities when you can.
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ackmondual
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-Keep the Mutiny well managed. You don't want all 3 humans in the Brig.
-if the cylon president already has a Mutiny, use Admin to force the president title to a human
-Use the other Colonial One location to discard a Mutiny card without playing a harmful effect
-Use Treachery that gives characters Mutiny to Brig unrevealed cylons
-Play Mutiny cards that help your situation, like +1 jump, or attack a centurion at +2
-Consider using Restore Order to keep skill check effects, like from Treachery cards from wreaking havoc at crucial moments
-Many of the Skill Check cards (the 0-strength ones) require a decision point. That forces unrevealed cylons to out themselves, or play nice
-Definitely take advantage of the pro human skill cards like Test The Limits (free jump icon!), or Raptor Specialist to get an Assault Raptor, or get back a rare Raptor

-make sure everyone's using their OPG to effect! You don't always get a chance to use it, but not using it can sometimes make a difference!
-always use XOs and special abilities when you can.