Timeline for If a Hero makes a Speed/Sanity/other non-Might attack, when does the Traitor reveal that the target lacks that trait and can't be attacked that way?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Mar 5, 2015 at 16:22 | vote | accept | PotatoEngineer | ||
Mar 3, 2015 at 21:59 | comment | added | GendoIkari | Right, I believe that the traitor should only be forced to answer which traits exist at the moment when it becomes a question of if a particular action is allowed by the rules or not. So the heroes would have to decide whether to enter the room with the monster without knowing if it has sanity. | |
Mar 3, 2015 at 21:39 | comment | added | PotatoEngineer | Good point; as it happened in the game I played, I stopped the Hero from rolling dice. Mind you, the existence/nonexistence of a trait can be an important strategic decision, too: the game I played had a character loaded for bear (both Ring and Sacrificial Dagger), but the lack of a trait could be a very unpleasant surprise for a Sanity 8, Might 2 character. | |
Mar 3, 2015 at 21:25 | history | answered | GendoIkari | CC BY-SA 3.0 |