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I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter. For a weaker effect, -1 point for silver and -2 points for gold could be enough.

Another way would be to increase the costs to 4 for a silver and 8 for a gold. As a side effect, this would strengthen cards that provide free silver/gold cards.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold. As a side effect, this would strengthen cards that provide free silver/gold cards.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter. For a weaker effect, -1 point for silver and -2 points for gold could be enough.

Another way would be to increase the costs to 4 for a silver and 8 for a gold. As a side effect, this would strengthen cards that provide free silver/gold cards.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

3 added 83 characters in body
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I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold. As a side effect, this would strengthen cards that provide free silver/gold cards.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards.

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold. As a side effect, this would strengthen cards that provide free silver/gold cards.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

2 deleted 105 characters in body
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I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards. 

One way to do this would be to make silver cards only have a value of 2 and gold cards a value of 4 (instead of 3 and 6). Another way would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

I think you shouldn't limit the possible actions by removing the money, but you could try to devalue money cards. One way to do this would be to make silver cards only have a value of 2 and gold cards a value of 4 (instead of 3 and 6). Another way would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

I think you shouldn't limit the possible actions by removing the money, but you could try to somehow devalue money cards. 

One way to do this would be to give money cards a negative victory point value, like copper -1, silver -3, gold -6 victory points. You would both start the game with -7 victory points obviously, but it doesn't really matter.

Another way would be to increase the costs to 4 for a silver and 8 for a gold.

Both methods require a fair amount of balancing, but should make BM strategy worse instantly.

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