Timeline for Damage distribution while blocking many creatures at once
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 8, 2018 at 15:36 | comment | added | Mr.Mindor | The entire context of rule 510.1c is the attacker dealing damage to multiple defenders. unless I'm mistaken 510.1d describes how to deal with the opposite scenario... 1 defender blocking multiple attackers. | |
Feb 8, 2018 at 12:49 | comment | added | Rolexel | @Arthur That was the meaning behind this question, it's a point I didn't have yet, I'm glad I asked, and I will go build some decks around it ! :) | |
Feb 8, 2018 at 12:36 | comment | added | Arthur | @AlexandreAudin Before deathtouch was a keyword, a similar ability did appear a few times as a triggered ability ("Whenever a creature is dealt damage by [this creature], destroy that creature"). And that ability would not allow the blocker to assign 1 damage to each blocked creature. However, deathtouch is different, and changes the quality of the damage itself. Deathtouch on an attacking creature combos nicely with trample, for intance. | |
Feb 8, 2018 at 12:22 | history | edited | Alex | CC BY-SA 3.0 |
added 316 characters in body
|
Feb 8, 2018 at 11:20 | comment | added | tengfred | For reference, the key rule here is 702.2c: "Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules 510.1c–d." | |
Feb 8, 2018 at 10:09 | vote | accept | Rolexel | ||
Feb 8, 2018 at 10:08 | comment | added | Rolexel | "everything works exactly the same way with one exception: assigning even 1 of that creature's damage to a creature is considered to be lethal damage." Ok, I found it. Thanks a lot for your answers, I'll mark it as answered. | |
Feb 8, 2018 at 10:07 | comment | added | Rolexel | Yes but I would have expected the deathtoutch to be effective if damages were dealt during the battlephase, and make them lethal no matter what once this phase is over | |
Feb 8, 2018 at 10:05 | comment | added | Alex | Yo assign the damage in the damage phase, if your creature has deathtouch, you already know it is going to be lethal as long as you do any damage | |
Feb 8, 2018 at 10:02 | comment | added | Rolexel | So deathtouch is instant lethal ? I've always thought it was executing the damaged creature AFTER the fight no matter how much damages were dealt to it | |
Feb 8, 2018 at 9:50 | history | answered | Alex | CC BY-SA 3.0 |