5 clearer language
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Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this doesn't include non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land with a specific basic typed, like Scald or ones that gain the controller life when youtheir opponents tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this doesn't include non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this doesn't include non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping land with a specific basic typed, like Scald or ones that gain the controller life when their opponents tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

4 corrected negative
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Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this is onlydoesn't include non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this is only non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this doesn't include non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

3 Ruination and from the ashes, bad MTG links
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Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this is only non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. GoingBased on this going all one way or all the other leaves you open to more problems

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Going all one way or all the other

Really it depends a lot on the meta you expect to be playing in more than the number of colors in your deck. There are cards that create a problem for you playing non-basic lands, like:

In that case your non-basic lands are going to be a problem, and this is only non-repeatable effects that work on individual lands like Fulminator Mage and Wasteland. You could also have an issue when given the chance to look for basic lands if you have none, through effects like Path to Exile, Veteran Explorer or Collective Voyage.

However this doesn't mean you should go with only basic lands either, even if your deck is monocolored. There are also cards that can cause you issues with using basic lands, like:

And for specific colors:

All of which create problems for basic typed lands, and these are just the biggest ones, there are others that just do damage for tapping a land, like Scald or ones that gain the controller life when you tap that land like Lifetap. Players using the upkeep spells here will also likely play Eon Hub to bypass that cost. There is no perfect answer here, there are cards that are a problem for both sides of the basic/nonbasic equation. Based on this going all one way or the other leaves you open to more problems

2 Added forced fetch.
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1
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