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Feb 5, 2020 at 21:05 history edited Brilliand CC BY-SA 4.0
Account for players being able to play what they just drew
Feb 5, 2020 at 20:22 comment added Brilliand @IvoBeckers Crap, I forgot that rule. Hmm, I think there's enough flexibility there to work around it... I'll edit it again.
Feb 5, 2020 at 10:09 comment added Ivo in your example you don't always play when you can. Like when a player draws a wild draw 4 he is allowed to play it immediately, but you don't do that. Not sure if this goes against the OP's "no self-destruction" rule
Feb 5, 2020 at 0:20 history edited Brilliand CC BY-SA 4.0
Replaced the procedure with a right one instead of a wrong one
Feb 4, 2020 at 23:38 comment added Brilliand @mmathis Actually yeah, I've found it does work out that way with 5 lucky players; but 2 lucky players (that never miss a play) are able to suppress the other 8 no problem. I'll update the answer accordingly, with an example decklist.
Jan 29, 2020 at 20:51 comment added mmathis I mean there aren't enough cards to set up the scenario which prevents players from playing, ergo the players can play and the draw/discard piles aren't run dry
Jan 29, 2020 at 20:48 comment added Brilliand @mmathis Not having enough cards in the deck is the whole point.
Jan 29, 2020 at 17:05 vote accept Philipp
Jan 29, 2020 at 1:33 comment added mmathis While this may result in the scenario the OP described (and I have doubts that it would, since the discard pile would be shuffled as needed to allow the +4s to be resolved), I don't think there are enough cards in the deck to actually make this happen.
Jan 28, 2020 at 1:04 history edited Brilliand CC BY-SA 4.0
Added tl;dr answer at top
Jan 27, 2020 at 22:57 history answered Brilliand CC BY-SA 4.0