2 Fixing up my terminology (now I now better! :) )
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In general, I think the strongest decks in Innistrad Limited are aggro or aggro-control. The format has been described as "slow", but "slow" doesn't mean that decks that can't get off the ground before turn 4 aren't massively disadvantaging themselves. A lot of players are going to be drawn to werewolves and frankensteins in Limited, and end up with decks that are basically midrange; a decent aggro build with the right support cards can roll them pretty easily.

Black/red aggro is probably the fastest deck you can reasonable expect to put together in Innistrad draft or sealed. Your particular pool had Bloodline Keeper and Rakish Heir, but not nearly enough vampires to make vampires aggrotribal viable, nor enough removal and fast attackers to justify generic black/red. In your case, white had the most depth in both removal and weenies, making it a superior choice to red.

The black part of the pool has two very strong control cards: Bloodline Keeper and Curse of Death's Hold. Short of Reaper from the Abyss or Olivia Voldaren, there's not much else I'd rather have. These should naturally push you towards an aggro-controla controlling strategy.

2x Typhoid Rats, 2x Rebuke, and 1x Avacynian Priest really seal the deal: you have a lot of ability to shut down big threats. This is exactly what you need to stall the field long enough to win with either a swarm strategy or evasive vampire tokens.

In short, playing a controlling white/black aggro-controldeck was entirely the right move.

As for Creepy Doll and Grimoire of the Dead... I don't think either is a prime pick for this deck, really. Creepy Doll is fairly good except against black (the color of Dead Weight, Morkut Banshee, Curse of Death's Hold), but expensive for something that just forces a board stall. I don't think you had the right equipment to really make it worthwhile. I'm wary of Grimoire in a format where Ancient Grudge is common and many of your opponents are going to be playing cards that get better whenever you pass a turn without making a play.

I would play Rally the Peasants above either of these cards. You have the creature volume for it. It's not as powerful as Vampiric Fury and Hysterical Blindness, but it's still got serious blowout potential. With Isolated Chapel, you can safely splash Mountains to pay the flashbacks.

Remember, though, that in Sealed you don't have to return your deck to a "main deck" configuration for each game 1. If you find you don't like a card (say, Grimoire), you can side it out and never bring it back in.

In general, I think the strongest decks in Innistrad Limited are aggro or aggro-control. The format has been described as "slow", but "slow" doesn't mean that decks that can't get off the ground before turn 4 aren't massively disadvantaging themselves. A lot of players are going to be drawn to werewolves and frankensteins in Limited, and end up with decks that are basically midrange; a decent aggro build with the right support cards can roll them pretty easily.

Black/red aggro is probably the fastest deck you can reasonable expect to put together in Innistrad draft or sealed. Your particular pool had Bloodline Keeper and Rakish Heir, but not nearly enough vampires to make vampires aggro viable, nor enough removal and fast attackers to justify generic black/red. In your case, white had the most depth in both removal and weenies, making it a superior choice to red.

The black part of the pool has two very strong control cards: Bloodline Keeper and Curse of Death's Hold. Short of Reaper from the Abyss or Olivia Voldaren, there's not much else I'd rather have. These should naturally push you towards an aggro-control strategy.

2x Typhoid Rats, 2x Rebuke, and 1x Avacynian Priest really seal the deal: you have a lot of ability to shut down big threats. This is exactly what you need to stall the field long enough to win with either a swarm strategy or evasive vampire tokens.

In short, playing white/black aggro-control was entirely the right move.

As for Creepy Doll and Grimoire of the Dead... I don't think either is a prime pick for this deck, really. Creepy Doll is fairly good except against black (the color of Dead Weight, Morkut Banshee, Curse of Death's Hold), but expensive for something that just forces a board stall. I don't think you had the right equipment to really make it worthwhile. I'm wary of Grimoire in a format where Ancient Grudge is common and many of your opponents are going to be playing cards that get better whenever you pass a turn without making a play.

I would play Rally the Peasants above either of these cards. You have the creature volume for it. It's not as powerful as Vampiric Fury and Hysterical Blindness, but it's still got serious blowout potential. With Isolated Chapel, you can safely splash Mountains to pay the flashbacks.

Remember, though, that in Sealed you don't have to return your deck to a "main deck" configuration for each game 1. If you find you don't like a card (say, Grimoire), you can side it out and never bring it back in.

In general, I think the strongest decks in Innistrad Limited are aggro or aggro-control. The format has been described as "slow", but "slow" doesn't mean that decks that can't get off the ground before turn 4 aren't massively disadvantaging themselves. A lot of players are going to be drawn to werewolves and frankensteins in Limited, and end up with decks that are basically midrange; a decent aggro build with the right support cards can roll them pretty easily.

Black/red aggro is probably the fastest deck you can reasonable expect to put together in Innistrad draft or sealed. Your particular pool had Bloodline Keeper and Rakish Heir, but not nearly enough vampires to make vampires tribal viable, nor enough removal and fast attackers to justify generic black/red. In your case, white had the most depth in both removal and weenies, making it a superior choice to red.

The black part of the pool has two very strong control cards: Bloodline Keeper and Curse of Death's Hold. Short of Reaper from the Abyss or Olivia Voldaren, there's not much else I'd rather have. These should naturally push you towards a controlling strategy.

2x Typhoid Rats, 2x Rebuke, and 1x Avacynian Priest really seal the deal: you have a lot of ability to shut down big threats. This is exactly what you need to stall the field long enough to win with either a swarm strategy or evasive vampire tokens.

In short, playing a controlling white/black deck was entirely the right move.

As for Creepy Doll and Grimoire of the Dead... I don't think either is a prime pick for this deck, really. Creepy Doll is fairly good except against black (the color of Dead Weight, Morkut Banshee, Curse of Death's Hold), but expensive for something that just forces a board stall. I don't think you had the right equipment to really make it worthwhile. I'm wary of Grimoire in a format where Ancient Grudge is common and many of your opponents are going to be playing cards that get better whenever you pass a turn without making a play.

I would play Rally the Peasants above either of these cards. You have the creature volume for it. It's not as powerful as Vampiric Fury and Hysterical Blindness, but it's still got serious blowout potential. With Isolated Chapel, you can safely splash Mountains to pay the flashbacks.

Remember, though, that in Sealed you don't have to return your deck to a "main deck" configuration for each game 1. If you find you don't like a card (say, Grimoire), you can side it out and never bring it back in.

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In general, I think the strongest decks in Innistrad Limited are aggro or aggro-control. The format has been described as "slow", but "slow" doesn't mean that decks that can't get off the ground before turn 4 aren't massively disadvantaging themselves. A lot of players are going to be drawn to werewolves and frankensteins in Limited, and end up with decks that are basically midrange; a decent aggro build with the right support cards can roll them pretty easily.

Black/red aggro is probably the fastest deck you can reasonable expect to put together in Innistrad draft or sealed. Your particular pool had Bloodline Keeper and Rakish Heir, but not nearly enough vampires to make vampires aggro viable, nor enough removal and fast attackers to justify generic black/red. In your case, white had the most depth in both removal and weenies, making it a superior choice to red.

The black part of the pool has two very strong control cards: Bloodline Keeper and Curse of Death's Hold. Short of Reaper from the Abyss or Olivia Voldaren, there's not much else I'd rather have. These should naturally push you towards an aggro-control strategy.

2x Typhoid Rats, 2x Rebuke, and 1x Avacynian Priest really seal the deal: you have a lot of ability to shut down big threats. This is exactly what you need to stall the field long enough to win with either a swarm strategy or evasive vampire tokens.

In short, playing white/black aggro-control was entirely the right move.

As for Creepy Doll and Grimoire of the Dead... I don't think either is a prime pick for this deck, really. Creepy Doll is fairly good except against black (the color of Dead Weight, Morkut Banshee, Curse of Death's Hold), but expensive for something that just forces a board stall. I don't think you had the right equipment to really make it worthwhile. I'm wary of Grimoire in a format where Ancient Grudge is common and many of your opponents are going to be playing cards that get better whenever you pass a turn without making a play.

I would play Rally the Peasants above either of these cards. You have the creature volume for it. It's not as powerful as Vampiric Fury and Hysterical Blindness, but it's still got serious blowout potential. With Isolated Chapel, you can safely splash Mountains to pay the flashbacks.

Remember, though, that in Sealed you don't have to return your deck to a "main deck" configuration for each game 1. If you find you don't like a card (say, Grimoire), you can side it out and never bring it back in.