Timeline for Do Race for the Galaxy expansions allow more players without changing the base game's rules?
Current License: CC BY-SA 3.0
5 events
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Nov 10, 2012 at 21:15 | comment | added | rrenaud | If I parsed the original correctly (and I think I did), the question is about buying the expansions just for the additional action cards for the 5th (and possibly 6th) player. OTOH, The first expansion cards, without adding goals, aren't much additional complexity, so introducing a new player to the base game + gathering storm without goals is barely any more difficult than just the base game (Improved logistics and the parrallelness of the settles is the only actual confusing thing it introduces, IIRC). | |
Nov 10, 2012 at 20:20 | comment | added | Cascabel | Ah, I missed that you said only the base deck - the question was asking about playing with expansions. In any case, when I've seen two or three players go through the base deck, or more players go through the deck with expansions, there's still usually plenty of good stuff left, because you simply can't hold onto most of the good stuff you draw. | |
Nov 10, 2012 at 20:14 | comment | added | rrenaud | The cards get super stale. If the players are any good, no good late game cards get shuffled into the discard, the game feels very different than usual. You can either trust me (or the designer, Tom Lehmann), or just try it. | |
Nov 10, 2012 at 18:35 | comment | added | Cascabel | But you reshuffle the discard pile if the supply runs out; doesn't seem like a huge deal. | |
Dec 2, 2011 at 19:19 | history | answered | rrenaud | CC BY-SA 3.0 |