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I assume I can only use a loyalty ability once per turn, is that right?

Otherwise it'd seem to me that Planeswalkers would be hideously broken. And I assume that if you used the +1 ability that the 0 ability can't be utilized - that it's not "use each loyalty ability once per turn" but rather "use only one loyalty ability once per turn".

Also, can I use them the turn I cast a planeswalker?

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When you have basic questions like this about how cards work, the basic rules are a good place to start. Here's the section about planeswalkers, which directly answers your main questions.

Planeswalker

Planeswalkers are powerful allies you can call on to fight by your side. You can cast a planeswalker only at the time you could cast a sorcery. They’re permanents, and each one enters the battlefield with the number of loyalty counters indicated in its lower right corner.

Each planeswalker has loyalty abilities that are activated by adding or removing loyalty counters from the planeswalker. For example, the symbol {+1} means “Put one loyalty counter on this planeswalker” and the symbol {-3} means “Remove three loyalty counters from this planeswalker.” You can activate one of these abilities only at the time you could cast a sorcery and only if none of that planeswalker’s loyalty abilities have been activated yet that turn.

Your planeswalkers can be attacked by your opponent’s creatures (if so, you can block as normal), and your opponents can damage them with their spells and abilities instead of damaging you. Any damage dealt to a planeswalker causes it to lose that many loyalty counters. If a planeswalker has no loyalty counters, it’s put into your graveyard.

So yes, one ability per turn per planeswalker. If you've got more than one, you can use them all up to once, though. You can even, say, use one Vraska's ability then play another Vraska (sending the first to the graveyard, due to the uniqueness rule) and use it.

And yes, you can use it the turn you cast it - there's nothing here saying you can't. (The "summoning sickness" restriction is something that specifically applies to creatures.)

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  • I think it's worth noting that they work this way unless you've got another card that explicitly modifies how they function. The Chain Veil allows you to activate a Planeswalker's abilities more than once per turn, for instance, and the Teferi from the Commander set allows you to activate planeswalker abilities at instant speed if you get his emblem out.
    – nick012000
    Commented May 10, 2018 at 12:34
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You can only use one of the abilities each turn, and only once per turn when you could normally cast a sorcery. From rule 606.3:

A player may activate a loyalty ability of a permanent he or she controls any time he or she has priority and the stack is empty during a main phase of his or her turn, but only if no player has previously activated a loyalty ability of that permanent that turn.

You can use the loyalty ability the turn you cast the planeswalker; there is no reason you wouldn't be able to. In fact, you can use any ability of any non-creature permanent the turn it comes into play unless it says otherwise.

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