In the Pathfinder Adventure Card Game, the
Spectre monster card's check to defeat says:
Combat 11 OR Wisdom Divine 7
The card text says (in part):
If the check to defeat does not have the Magic trait, the Spectre is undefeated.
Does this mean that I must somehow magically augment my Wisdom to defeat the Spectre, or does that clause only apply to a Combat check? Will my Wisdom only scare it away for a while, or can I defeat it permanently? Is there any way to add the Magic trait to a Wisdom check?
I didn't find any mention of this in the errata, but maybe I didn't look hard enough.