Say I have a Blinkmoth Nexus and Steel Overseer out. I tap the Steel Overseer for his ability to put +1/+1 counters while my Blinkmoth is a creature, and it gains a counter. After my Blinkmoth goes back into a land, does it keep the counter, or does it lose it?
2 Answers
Lands (any permanent, really) can have +1/+1 counters just fine. In fact, Llanowar Reborn enters the battlefield with one! The counter(s) will not go away just because your blinkmoth stops being a creature.
Of course, the +1/+1 counter doesn't do anything until the land becomes a creature again, but the +1/+1 counter will still be there.
-
4
-
@Hao Ye, Raging Raving gets the +1/+1 counter when it's also a creature, just like the card the OP asked about. It doesn't help.– ikegamiMay 26, 2014 at 16:38
-
4But Raging Ravine doesn't stay a creature - if the rules made it so that +1/+1 counters were removed from non-creature permanents, Raging Ravine would be very awkward.– Hao YeMay 26, 2014 at 18:38
-
1@Hao Ye, Exactly. Raging Ravine, like Blinkmoth Nexus, doesn't given any indication of what happens after it stops being a creature, while Llanowar shows that it's possible for the counters to exists on non-creatures.– ikegamiMay 28, 2014 at 17:51
-
1@ikegami: strictly speaking, you are correct, Raging Ravine doesn't say what happens to the +1/+1 counters when it stops becoming a creature, but it would be very silly for WotC to template the card that way (using temporary +1/+1 counters; Bounty of the Hunt excepted)– Hao YeMay 28, 2014 at 23:23
Yes, the permanent keeps the counters. Nothing causes them to be removed.
There are only three instances when counters are removed from objects by the rules:
- Dealing damage to a Planeswalker removes loyalty counters.
- SBAs cancel out +1/+1 and -1/-1 counter pairs by removing them.
- SBAs remove extra counters when a permanent has a limit to how many of a given kind of counters it can have.
That's it. Counters are never removed from objects except in those circumstances or by abilities that instruct you to move or remove them[1].
There's definitely no restriction about which type of counters can be on which type of objects.
- You can have +1/+1 counters on non-creatures.
- You can have charge counters on non-artifacts.
- You can have flood counters on non-lands.
- You can even have counters on non-permanents!
When an object changes zone, it ceases to exist, and so do any counters on that object. They are physically removed from the physically object (because they ceased to exist in the game), but they are not removed from the object as far as the game is concerned. Abilities that would trigger on counter removal don't trigger, for example.
121.2. Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
This includes three keyword abilities that remove counters:
- Fading (fade counter)
- Suspend (time counter)
- Vanishing (time counter)
-
1
-
1@GendoIkari, It does. Something other than Rasputin with more than seven dream counters would have to become Rasputin for the SBA to kick in. (This sentence was added to my last comment, but I guess you missed the update.)– ikegamiMay 28, 2014 at 15:25
-
1@Rainbolt clockwork beast/clockwork avian don't work like Rasputin. They can't have more than 7 (or 4, respectively) counters granted by their own ability, but nothing is preventing other abilities (like proliferate) from adding more counters– chiliNUTMay 14, 2017 at 19:30
-
2@chiliNUT, Indeed. It's one of the key rules of MTG. "400.7. An object that moves from one zone to another becomes a new object with no memory of, or relation to, its previous existence. [...]"– ikegamiMay 14, 2017 at 21:10
-
2@chiliNUT, CR 121.2. Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.– ikegamiMay 16, 2017 at 4:40