There's a simple card "game" out there called War. You take a deck of cards, shuffle it and divide it into two piles. Both players reveal their top card, whoever has the higher card wins the round. This continues until you run out of cards and you see who's won. (There's a wrinkle for ties that isn't relevant here.)

During a game of War, neither player has any choice at all -- their actions are entirely predetermined by the order of the deck.

Is this a game?

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    See discussion here: meta.boardgames.stackexchange.com/questions/1090/… – GendoIkari Aug 13 '14 at 19:14
  • Depending on why you're asking this question, it might be better suited for english.stackexchange.com. – GendoIkari Aug 13 '14 at 19:16
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    @GendoIkari, some context of why I'm asking: I work for a company that publishes tabletop games and we're having a brainstorm-type discussion on future products. – Joe Aug 13 '14 at 19:19
  • By this logic Candyland is also not a game, even though most people would call it one. – murgatroid99 Aug 13 '14 at 20:55
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    I think that when you ask "Is War a game?", you are looking at the wrong issue. Presumably, what you really want to know is whether War is relevant to your brainstorm. It shouldn't matter so much what word you use to refer to it as what qualities it has (including marketability) and whether those qualities are what you are looking for. – murgatroid99 Aug 13 '14 at 21:22

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