I am working on a multimedia presentation (a series of images with an audio of explanation; video can be used too but should be less than the images) about Magic The Gathering. The scope is to explain to an audience of new players, who don't know anything about the game, the basis about how to play a game; it should be a replacement for the MtG Basic Rulebook
that shops giveaway during the Magic Celebration event.
I found that the Rulebook is structured in a way some concepts have to be explained more than once and in different parts of it (e.g. the stack is introduced under the "sorcery" section, partially explained under "the stack" section and further information can be found under "casting a spell"). I would love to be more clear and consistent in my work.
This is the structure I'm thinking about:
1. The basics
a. What is MtG
b. Parts of a card
c. Tapping
d. Making mana
2. Card types
a. Land
b. Creature
c. Sorcery
d. Instant
e. Enchantment
i. Aura
f. Artifact
i. Equipment
g. Planeswalker
3. Game zones
a. Library
b. Hand
c. Battlefield
d. Graveyard
e. Exile
4. Basic playing
a. The stack
b. How to cast a spell
c. Attacking and blocking
But I'm still not convinced: the stack is one of the most important concepts of the game, yet one of the most difficult to understand. It's required to understand how cards interact, thus it should be explained before the card types, but if done this way people learn about the stack without knowing what a card is. The same problem happens with the concept of tapping, which requires knowing what a card is but is one of the first things to say when taking about the mana, lands and attacking.
Is this a reasonable order, or is there possibly a better structure for the presentation? When should I present tapping, and the stack? And why? Please remember that the audience has never heard of MtG and thus knows nothing about it.