Most Level Up abilities clearly benefit the Boss, but Robobo's is:
Each opponent mush choose and destroy one Room in his or her Dungeon.
The opponents get to destroy a room (often quite beneficial), and Robobo doesn't!
Is there any way - short of only building a four room dungeon - that Robobo can avoid using this ability? What play strategies can Robobo use to maximize his Level Up ability?