The Crisis Expansion (Pack 1) for the DC Comics Deck-Building Game introduced a new Crisis Mode, which allows for cooperative play and "Crisis Cards" that involve villains' plans. There has been one that has bothered me in particular, "Alternate Reality", which says the following:
Ongoing: At the start of your turn, destroy all Heroes in your hand. Gain that many random Villains from the destroyed pile and put them into your hand.
To Beat: Your team must destroy 12 cost worth of Heroes in their discard piles.
Does this mean that each player of the team must destroy 12 cost worth of Heroes in each of their discard piles? Or do they have to collectively have at least 12 cost worth of Heroes (say, 3 points in each of 4 discard piles)?