We bought and played our first game of Betrayal at the House on the Hill and we had a great time. Our haunt scenario was with a mummy, I wont spoil more about it.
- Who's turn is it when the haunt starts? Is it the turn of the betrayer (who just activated the haunt and who's the betrayer) or is it just normal and it's the player next to him?
- In some haunts the betrayer can control multiple characters and/or monster (like the mummy). Can the betrayer use both his explorer and all of his other minions in the same turn or is it one character per turn?
- A explorer had found a clue in the library and took the "knowledge roll" token as proof. But the he got killed. We made a quick house rule where the dying explorer had the chance to yell out the clue to the survivors in the house doing in 3 die 5+ roll. It wasn't clear if the clue token could be dropped and picked up, or even shared with other explorers. In a real life situation I would definitely share this information... -