According to the blurb on the box,
Rory's Story Cubes® is a pocket-sized visual story generator that sparks the imagination of all ages.
You throw 9 dice and then create a story that connects the images shown on the dice.
However, when I play with my kids, the game often devolves into "connect the dots as fast as possible", for example:
There once was a (first cube), who met a (next cube), and then he saw a (next cube), then he went to the (next cube), and so on.
What can I do to help us get away from this type of storytelling and become more creative with our stories? Are there any house rules I can add to discourage or prevent the "and then, and then, and then" storytelling?