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I have been gone from MtG for some time now and recently played a couple games with some of my old friends. Midgame the same thing happened that always happens when I play with that group. A fight.

Long story short, it happened like this: My opponent had a Thorncaster Sliver, Venom Sliver as well as several other slivers out; while I currently had a Master Transmuter, several artifact creatures out and a Ethersworn Shieldmage in my hand.

My opponent declared their attack step and then proceeded to deal damage to my Master Transmuter. In response I played my Ethersworn Shieldmage, he then dealt damage to that with another creature and then damaged my Master Transmuter again with another one of his attacking slivers. I tried explaining to him that although I messed up and played my response a little too early, he could not damage something and kill it before I responded to the damage.

Eventually after fighting for a couple minutes, I just gave in and had him kill all my creatures, and gave him the game.

He has been hounding me now for weeks about the actions and still telling me I am wrong. Looking for some answers to prove my point to him, I decided to research a previous inquiry here: Do Thorncaster Sliver's triggered abilities go on the stack? However it did not provide all of the information I needed.

Now here is the real question (again been away from MtG for a while, so I might be wrong), am I right or wrong in the following train of thought. Using the previous thread as an example, however inserting our previously stated creatures into the equation.

  1. As in the example let's say he attacks with 5 slivers, one being a Thorncaster Sliver and a Venom Sliver.
  2. Using the previous thread as an example he moves straight to step 3, while skipping over step 2. Basically trying to resolve damage before he declared all of it. I tried to tell him that all of his creatures attack at the same time, thus he would have to declare the damage at the same time BEFORE he can pass me priority (during the game I kind messed this up by playing my Shieldmage when he first applied the damage and waited for my response). Is this correct?
  3. That being said the damage that he declares cannot be resolved UNTIL I have priority, correct? Meaning that he would have to pass me priority after he declares all of who he wants to damage, but before it is applied or that (if in the case he does not pass priority) the damage carries over until the declare blockers step (CR 112.3c) when I would have priority, correct?
  4. As I said during the game I kind messed things up by playing my Shieldmage when he first applied the damage and waited for my response; however his ability still goes onto the stack and he cannot damage it or other creatures until he resolves, correct? Meaning that any creature damaged before he comes into play would be destroyed via Venom Sliver's Deathtouch ability, however after he comes into play all creatures I had in play would not receive damaged. So technically it doesn't matter when I play him because once he resolves it nullifies anything before he was on the stack and after (especially if I played him during the example thread's step 2, like I was trying to do), because the damage would have to resolve and he can't be dealt damage before he comes into play.

That being said, am I right or wrong in this? I'm trying to understand "Priority" and how it would relate to the above scenario. I believe that I'm right, but I could be just as wrong in this...

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The simple answer is that your opponent cannot use any of the abilities from Thorncaster Sliver to deal damage to Ethersworn Shieldmage, and Ethersworn Shieldmage can protect all of your artifact creatures from all of the damage.

This is the exact sequence of events for how your example should play out:

  1. Your opponent declares 5 Slivers as attackers, with both Thorncaster Sliver and Venom Sliver on the battlefield.
  2. For each attacking Sliver, your opponent puts their triggered ability from Thorncaster Sliver on the stack. This is part 508.2 of the Declare Attackers step. At this time, your opponent declares which creature each ability is targeting (see rule 603.3d and rule 601.2c).
  3. Your opponent gains priority (rule 508.3). From how you described your example, they choose to do nothing and pass priority.
  4. You gain priority. At this time, you cast Ethersworn Shieldmage.
  5. You gain priority again, but you have nothing else to do here so you pass priority.
  6. Your opponent gains priority. They have an opportunity to act here, but they can't do anything with the abilities from Thorncaster Sliver, because those are already on the stack. Once you do nothing and pass priority, Ethersworn Shieldmage resolves and enters the battlefield. At this time, the Shieldmage's ability triggers, and goes on the stack.
  7. Your opponent has another chance to act, but they still can't do anything with the abilities from Thorncaster Sliver. They pass priority, and so do you.
  8. Ethersworn Shieldmage's ability resolves. For the rest of the turn, any damage that would be dealt to any artifact creature is prevented.
  9. The abilities from Thorncaster Sliver resolve. All of the damage that they would do to artifact creatures is prevented.

Your opponent did one major thing incorrectly: they tried to deal damage to the Master Transmuter in response to you casting Ethersworn Shieldmage. You didn't have an opportunity to cast Ethersworn Shieldmage until after all of those abilities were on the stack, so there is nothing they could have done to make one of those ablities resolve before Ethersworn Shieldmage.

However, since you revealed the Ethersworn Shieldmage out of turn, it would have been reasonable for your opponent to choose non-artifact creatures as the targets for any abilities that they had not yet declared targets for.

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    Thank you! Yeah, what he was trying to do was declare damage and resolve it at a one for one basis (effectively skipping steps 2-7 in your example) trying to kill my creatures one at a time without actually declaring all of his targets. Feb 20, 2016 at 11:29
  • Actually, the order of steps 5 and 6 is somewhat reversed. After casting a spell, the spell's controller gains priority again, see rule 601.2i. This might be a rules change since 2016 though, I don't know much about previous rules.
    – F.U.A.S.
    Oct 8, 2019 at 14:06
  • You're right, I had those switched. I've corrected the answer.
    – murgatroid99
    Oct 8, 2019 at 15:12
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As I think you noted, your play itself was in fact invalid - but you're correct in the general thrust of your argument. The keys are that the ability granted to slivers by Thorncaster Sliver is a triggered ability, and that all attackers must be declared at once. This is how things should have gone:

1) Your opponent declares the slivers that they're attacking with as the very first thing in the Declare Attackers step during combat. This action doesn't use the stack, and it can't be responded to - they just indicate what creatures they're attacking with.

2) Abilities triggered by the attack declaration go on the stack - in particular, the triggered abilities of your opponent's slivers go on the stack here. Your opponent can choose what order to put those abilities on the stack in, but he must choose targets for all the abilities as he puts them on the stack. Note that all of this happens before either of you are allowed to play spells or abilities.

3) Once all of the triggered abilities have been put on the stack, your opponent gets an opportunity to put any other spells or abilities on the stack; after he passes, you're allowed to put any spells or abilities (for instance, Master Transmuter's ability) onto the stack.

4) Once both of you have put on the stack whatever spells or abilities you wish, you start to resolve the stack. (After each item on the stack 'pops' you both have the opportunity to put additional spells or abilities, but that's mostly moot here.) Damage from the triggered abilities won't happen until those triggered abilities are resolved here during the popping of the stack.

The key rules to understand here are rule 405 (governing how the stack works) and rule 508 (which explains the declare attackers step; 508.1 and 508.2 are about declaring attackers themselves and triggering all relevant abilities).

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  • Thank you! Ok. So from what I gather, what I'm trying to tell him is correct. He can distribute all the damage in the world to anything he wants, but until I have priority (whether he gives it to me or I receive it during the declare blockers step), the damage cannot resolve? And since they are all attacking at the same time I cannot have priority BEFORE he distributes (but before it resolves) all of the triggered damage. Feb 20, 2016 at 11:32
  • That's basically so, except that he's not 'distributing' damage; he's just choosing targets for his abilities. The damage will be dealt as part of the resolution of those abilities. (Distributing damage used to be used for combat damage - and note that this isn't combat damage! - and is used to describe spells like Rolling Thunder or Arc Lightning where one source is dealing damage to several targets, which also isn't the case here.) Feb 20, 2016 at 17:31
  • Ok. Thank you. Yeah, maybe my old school (or learned through card shops) language is confusing him (and rightfully so) a bit. I have the basic premise down and how it's supposed to proceed, just not the right words (triggered ability instead of damage, distributing damage instead of declaring targets, ect) for it. =) Feb 20, 2016 at 19:10
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My opponent declared their attack step and then proceeded to deal damage to my Master Transmuter. In response I played my Ethersworn Shieldmage, he then dealt damage to that with another creature and then damaged my Master Transmuter again with another one of his attacking slivers. I tried explaining to him that although I messed up and played my response a little too early, he could not damage something and kill it before I responded to the damage.

Yes that is not how it works. You declare all your attackers at the same time. Then your opponent would have a trigger to ping for a damage for each attacking sliver.

He then has plenty of triggers that triggered at the same time. He can then choose targets one at a time. Afterwards you then get a chance to respond with your shieldmate.

Basically trying to resolve damage before he declared all of it. I tried to tell him that all of his creatures attack at the same time, thus he would have to declare the damage at the same time BEFORE he can pass me priority.

Mana abilities are the only abilities that don't use the stack. All these types of triggered abilities use the stack. Also an object on the stack cannot resolve unless the two players has passed priority consecutively.

You will always get a chance to respond to these types of triggered abilities and as you rightly allude all attackers are declared at the same time. He would have to choose targets for them all before he can pass priority.

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