I think the answer is "almost yes". Here's how: on his own turn, Nuijten slides out Viridian Shaman. When it returns, target Blinkmoth Nexus if it's an artifact. Here's why this works: Astral Slide sets up a delayed trigger. It triggers at the beginning of Nuijten's end step, at which point Glimmervoid also triggers (*).
Rule 603.3b: If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts
triggered abilities he or she controls on the stack in any order he or
she chooses.
That is, Glimmervoid's ability goes on the top of the stack and Astral Slide's ability goes on the bottom. If Paquette doesn't animate Blinkmoth Nexus before Glimmervoid's ability resolves, Glimmervoid is sacrificed. If he does, Glimmervoid is not sacrificed but Blinkmoth Nexus can be targeted by Viridian Shaman once it returns to play. If Paquette doesn't control an artifact in the next end step (which will be Paquette's), Glimmervoid will die by then. [This 'if' is why the answer is only almost yes: if Paquette can keep playing artifacts then Nuijten can't force the sacrifice.]
(*) Note that this assumes that Blinkmoth Nexus has not already been animated when the main phase ends and the end step begins. If so, target it with Viridian Shaman and continue as above, but note that Glimmervoid doesn't even trigger:
rule 603.4: A triggered ability may read "When/Whenever/At [trigger event], if [condition], [effect]." When the trigger event occurs, the
ability checks whether the stated condition is true. The ability
triggers only if it is; otherwise it does nothing.
Note that sliding out Viridian Shaman on Paquette's turn doesn't do the trick: in that situation, Glimmervoid's ability is put on the bottom of the stack and Astral Slide's ability is put on top, meaning Astral Slide's ability resolves first. When it does, it returns Viridian Shaman and its ability is put on the stack, resolving before Glimmervoid's. After Viridian Shaman's ability has resolved—note that it can not have targeted Blinkmoth Nexus—but before Glimmervoid's ability resolves, Paquette can animate Blinkmoth Nexus. If he does, when Glimmervoid's ability resolves it will do nothing (rather than cause Glimmervoid to be sacrificed).
Note also—as an aside, not addressing the stated question but the same part of the rules—that if multiple copies of Viridian Shaman are slid out, they return one at a time. One can for instance target a Welding Jar with the first and target a non-regenerated artifact with the second—or alternatively, target a Cranial Plating with the first, and then choose the second target depending on whether or not a Welding Jar was used to regenerate the Cranial Plating in response.
If different creatures are slid out, the player who controlled Astral Slide when they were slid out chooses the order in which they return. One could for instance slide in Viridian Shaman first, destroying one's own artifact, then slide in Eternal Witness to get it back.
(Is my understanding of the rules correct?)