I don't really draft at all.
My general question: In the scope of new sets (non-supplemental), what are generally good cards to draft?
-What P/T is good for a beater of X CMC? How many would I want/need?
-What P/T is good for an evasion creature of X CMC? How many would I want/need?
-What CMC is good for spot removal? How many would I want/need?
-What CMC is good for burn spells of X damage? How many would I want/need?
-What P/T and abilities/ability words are good for a bomb of X CMC?
-What kind of card draw/tutors are good at X CMC?
-What kind of disruption (counters, discard, combat tricks) is good at X CMC?
-How much mana should I be spending on different kinds of 2-for-1's? (ETB with removal/disruption, token generation, etc.)
-Of 2 or more optimal/preferred cards, which is the better pick?
-Is the BREAD strategy ("Bombs, Removal, Evasion, Advantage, Dudes" prioritized in that order) viable?
I realize that each cycle and block has different results for each of these questions. Feel free to use examples from any block with supporting pools as to why X card helps Y card. I love specific card references.