MTR 4.2 states:
Whenever a player adds an object to the stack, he or she is assumed to be passing priority unless he or she explicitly announces that he or she intends to retain it. If he or she adds a group of objects to the stack without explicitly retaining priority and a player wishes to take an action at a point in the middle, the actions should be reversed up to that point.
So, for a more recent example, if a player has Electrostatic Pummeler and 15 energy, and the opponent has Grasp of Darkness, can the opponent let the 5 activations of Pummeler go on the stack, then kill the Pummeler under it? Or do the activations trigger and resolve independently and the opponent has to say "wait, only 2 activations have succeeded, one's on the stack and I want to play Grasp"?