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I am attacking with my only creature, Dragon-Style Twins, a creature with 3 power and Double Strike.

My opponent is blocking with two Griffin Sentinel, which have 3 toughness.

After he declares both Sentinels as blockers, he flashes in Dictate of Erebos, which says

Whenever a creature you control dies, each opponent sacrifices a creature.

How does Dragon-Style Twins's double strike work against the Sentinels? Is Dictate of Erebos triggered after the first combat damage phase, which would require me to sacrifice my Twins before I can deal damage to the second one?

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  • I removed the images in your question to make it easier to follow the situation in question, and because the automatic Gatherer links (created with [mtg:Card Name]) serve the same purpose well enough.
    – murgatroid99
    Nov 3, 2016 at 22:21
  • @murgatroid99 It doesn't really serve the same purpose. Someone not familiar with what cards do now needs to click multiple times to see the cards, as well as perhaps again to get more familiar with them. If the links were hovers like other mtg sites, then it would be the most suitable. But okay. Nov 4, 2016 at 0:01
  • Here's an alternative solution. I added the relevant information to the question without filling unreasonable amounts of space with images.
    – murgatroid99
    Nov 4, 2016 at 0:09
  • @murgatroid99 you didn't have to do that! thank you haha Nov 4, 2016 at 0:25

1 Answer 1

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Yes, you are correct. Double Strike, like First Strike, causes 2 separate combat damage steps. In each of these, players get priority, which means that state based actions happen and triggered abilities go on the stack.

702.7b If at least one attacking or blocking creature has first strike or double strike (see rule 702.4) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step.

And:

510 Combat Damage Step

510.3a Any abilities that triggered on damage being dealt or while state-based actions are performed afterward are put onto the stack before the active player gets priority; the order in which they triggered doesn’t matter. (See rule 603, “Handling Triggered Abilities.”)

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