This question is predominately about Betrayal at the House on the Hill Haunt #27. Spoilers below:
The other night I was playing Haunt 27, and I was too close to the blob at one point and was turned into a blob person (a specific monster determined by the haunt who gets its own speed stat and some limitations, but otherwise operates under the player's discretion).
At one point another player pulled the event card that required all players in certain rooms/near windows to roll a sanity check (I BELIEVE it was a sanity check, at least) to not be tempted by the howling wind and immediately move to the patio. I was one of the players that would be affected, and we were unsure as to whether or not my blob-person status would exempt me from having to roll.
Because the traitor book said my speed was now 2, does that mean I disregard my character card and ONLY have a speed stat and therefore don't have a sanity stat and wouldn't be able to roll in the first place? But as a follow-up, does becoming a blob-person (or any other player-turned-monster) now align you on the traitor's side so that the house doesn't affect you negatively in the first place? (Such as being able to avoid taking damage for falling through the collapsed room, etc.) We were split on this but I feel like the intention of the game is that you're now working for the traitor's side and the house will help you accomplish your goal without hindering your progress.
Any thoughts? Thanks!