After seeing more and more games like Zombicide
using large floormaps that can connect to one another (either by being layable side by side without a hitch or even having connecting parts so that they can't be ripped apart too easily again), I've begun to wonder there a bit.
With video games the companies are using their own engines to create their games most of the time. With board games I dare guess that is not the case. So I'm wondering what is being used there to create the floor tiles. So what tools are they usually using there?
(I have troubles thinking that it is all "just" photoshop and printing, but could still be, thus curious there and didn't find any info anywhere)-