I had a question regarding a unique trap called Evenly Matched:
At the end of the Battle Phase, if your opponent controls more cards than you do, make your opponent banish cards face-down until they control the same number of cards. If you control no cards, you can activate this card from your hand.
And a powerful Quick-play spell called Cosmic Cyclone:
Pay 1000 LP, then target 1 Spell/Trap card and remove it from play.
Now the thing is. I was dueling a True Draco deck the other day with my Blue Eyes. I was trying to play Trade-In and my opponent activated Imperial Order. As he did so, I chained Cosmic Cyclone to remove it from play before it's effect resolved. Now basically it went like this:
Chain 3 resolves first, then chain 2 (but since it's removed from play it doesn't resolve), then chain 1.