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It normally doesn't make a huge difference, but I just got the King expansion, which gives major bonuses for those people who build the largest city and the longest road, and this slight difference in scoring may change the outcome of the game.

The situation is similar when it comes to cities that use the same tile twice. In that case though, it seems to me that you wouldn't count the tile twice; the size of the city can be measured as the number of tiles it spans.

However, when it comes to the road, it's not about size, but about length. If you score a point for every tile that you go through, and your road is long enough to circle back to a tile you already scored, do you score it again?

What are the "official" rules about this?

2 Answers 2

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No, just count them once.

From the rules at the bottom of page 2:

The player who has a thief on a completed road scores one point for each tile in the completed road (count the number of tiles; separate segments on a tile count just once).

Also the Carcassonne Annotated Rules confirms that the King expansion uses the same definition for "longest"; IE, count the tiles.

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And here is a problem. In all English-based rulebooks I have seen a tile-based approach for scoring road/city/everything. In some European rules, there is a approach to score points per segment of construction. Official rules says that you score per tile, so if construction have a tile with two or more segments and spans on each of hem You score only for a tile.

However be advised that some of European gamers could score differently.

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