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Note: this is intended to be a canonical question about whether or not a spell or ability targets so there are multiple sub-questions.

  1. Can Hexproof or Shroud save my creature from Wrath of God? What about a Cyclonic Rift that was cast for it's Overload cost?

  2. Does shroud prevent me from using the Monstrosity ability of a creature, or from giving it more counters with Proliferate?

  3. Can I cast an Aura Enchantment on one of my creatures with Shroud, or an opponent's creature with Hexproof? Or can I use the Equip ability to attach an equipment to one of my creatures with Shroud?

  4. Will Diffusion Sliver's ability trigger when my opponent plays Wrath of God? And will I have to sacrifice my Phantasmal Image if my opponent casts Nausea?

  5. Will Shroud or Hexproof prevent an opponent from choosing me with Stuffy Doll's ability?

  6. Will Hexproof keep one of my creatures from being affected by Sleep?

  7. If an Aura or Equipment is attached to a creature with Hexproof, does the Hexproof protect the attached permanent?

  • One example different from the others: spells with replicate are blocked by shroud/hexproof – Zags Feb 28 at 15:41
  • @Zags I don't understand, why would replicate make any difference at all? – GendoIkari Feb 28 at 15:48
  • Replicate/strive don't change how a spell interacts with hexproof/shroud, but that's why they're notable, especially in contrast to overload (Electrickery and Pyromatics have very similar looking text but very different behavior, especially with regard to hexproof/shroud). Spells with replicate or strive fall into the mental category of "I can use this to hit all of my opponents stuff" but are different from other things in this category in that they still target each permanent. – Zags Feb 28 at 17:09
  • I guess I wouldn't have thought of replicate as causing possible confusion, because it creates copies of the spell; so you simply end up with multiple spells that each say "Pyromatics deals 1 damage to any target." The fact that those spells were created with replicate, instead of by simply casting Pyromatics repeatedly, seems inconsequential. – GendoIkari Feb 28 at 17:14
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The answer to all of these questions is no.

Hexproof and Shroud only prevent "targeting"; there are many ways for a spell or ability to affect something without that something being a "target".

702.11b “Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.”

702.18a Shroud is a static ability. “Shroud” means “This permanent or player can’t be the target of spells or abilities.”

The important thing here is to keep in mind that when Magic uses the word "target", it is using a specific rules-defined term; it is not just the English word that can mean "a thing you go after or attack".

114.10a Just because an object or player is being affected by a spell or ability doesn’t make that object or player a target of that spell or ability. Unless that object or player is identified by the word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a target.

A spell or ability only targets the things it is affecting in the following 3 situations:

  1. It uses the word "target" in the text of the spell or ability.

    114.1a An instant or sorcery spell is targeted if its spell ability identifies something it will affect by using the phrase “target [something],” where the “something” is a phrase that describes an object and/or player.

    114.1c An activated ability is targeted if it identifies something it will affect by using the phrase “target [something],” where the “something” is a phrase that describes an object and/or player.

    114.1d A triggered ability is targeted if it identifies something it will affect by using the phrase “target [something],” where the “something” is a phrase that describes an object and/or player.

  2. It uses a keyword that has the word "target" in the rules text, such as "Equip".

    114.1e Some keyword abilities, such as equip and provoke, represent targeted activated or triggered abilities. In those cases, the phrase “target [something]” appears in the rule for that keyword ability rather than in the ability itself. (The keyword’s reminder text will often contain the word “target.”)

  3. It is an Aura spell, which by the rules are always targeted spells (targeting the object that you want to enchant).

    114.1b Aura spells are always targeted.

(Note that Aura spells are only targeted when they are cast; if an Aura is entering the battlefield through some other means, it could be attached to a creature without targeting that creature).

If a spell or ability is none of the above, it does not target, and thus is not affected by Hexproof or Shroud. Even if the spell or ability tells you to “choose” something.

For the specific questions/examples given:

  • Wrath of God can destroy creatures with Hexproof or Shroud because it does not contain the word "target".
  • Cyclonic Rift is normally targeted, but if it was cast for the Overload cost, then the word "target" is replaced with the word "each", so the spell as it exists on the stack doesn't contain the word "target".
  • Monstrosity does not target the permanent it affects, because "target" does not appear in the rules text for it.
  • Proliferate also does not use the word target in the rules text.
  • You cannot cast an Aura Enchantment on a creature with Shroud, because Aura spells always target.
  • You cannot use the Equip ability on a creature with Shroud, because the rules definition of Equip uses the word "target" (as you see in the reminder text for Equip).
  • Diffusion Sliver's ability only triggers when a Sliver is targeted; which Wrath of God does not do.
  • Phantasmal Image also only triggers when it is targeted, so it will not be affected by Nausea.
  • You can still choose an opponent with Shroud with abilities such as Stuffy Doll which tell you to “choose”, because choosing isn’t the same as targeting.
  • Sleep targets a player, not individual creatures. That means that creatures that player controls with Hexproof are still affected. However, if the player themself has Hexproof, you cannot target that player.
  • Attached permanents are not protected by the Hexproof of the creature they are attached to, and can still be destroyed if a spell targets the attached permanent specifically (like Naturalize). A card like Blastfire Bolt that targets the creature could not be used, though.
  • @ArcanistLupus I don't think it is that weird, or bizarre. Aura spells are targeted, but using another spell or ability to put an aura into the battlefield isn't an aura spell, so it's up to that specific spell or ability to determine whether it's targeted. – Arthur Nov 11 '18 at 22:56
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    The target definition is rather spelled out but maybe having a bullet-point about choose a thing not being equivalent might be nice to have. – Veskah Nov 13 '18 at 2:41
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    You can also vote for a permanent with Shroud during Council's Judgment. – eyeballfrog Nov 13 '18 at 20:44
  • "Aura spells are only targeted when they are cast" Minor gripe, but I believe Aura spells are always cast, I don't believe there is a way to copy permanent spells, which would be necessary for an aura spell to not be cast, as per 706.10. As such, the sentence could be something like "Auras require a target only when they are cast as a spell. If an aura enters [..]" etc. – Hackworth Nov 14 '18 at 7:52
  • One tricky loophole is when a card tells you to "choose" permanent types, like Tragic Arrogance does. You're not "targeting" the...subjects of the spell because the word "target" does not appear on the card, so you can still choose permanents that have hexproof or shroud. – John Doe Mar 1 at 0:16
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Gendolkari's answer is excellent and answers the question quite thoroughly. Here's a high level summary for people who want a more intuitive understanding:

Hexproof and shroud only stop spells/abilities that target.

Things that target:

  • Spells/abilities that say the word "target"
  • Auras
  • Spells/abilities that have the word "target" in their expanded text (like "equip")

Everything else doesn't target. Notable examples of things that don't target:

  • Spells/abilities that refer to "each" or "all" of something (such as Day of Judgement)
  • Spells/abilities that say to "chose" without saying "target" (such as proliferate)
  • Spells cast with overload (which replaces the word "target" with "each")

Targeting has nothing to do with how many things a spell/ability effects, but whether or not those things are literally targeted. So spells with replicate/strive (such as Pyromatics) still target whereas spells cast with overload (such as Electrickery) don't.

  • Missed a close brace on Electrickery – Veskah Feb 28 at 22:18

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