!edited: Added non-opinion-based question
I am currently looking into ways of doing Mulligans in another way, or replace Mulligans altogether, for casual play around the kitchen table. I don't like the shuffling and reshuffling three times, for a two time mulligan.
I want to hear what to do, so that option is roughly equivalent to a normal Mulligan.
Here is my idea:
Draw (7+X) cards, keep (8-X) cards
Instead of having the option to take a Mulligan, at the beginning of the game, all players draw X additional cards, then shuffle (2X-1) cards back into their library (or put them on the bottom of their library). For each additional card draw, your starting hand size, which you may keep, decreases by 1:
Draw: (7) - 8 - 9 - 10 - 11 - 12
Shuffle back: (0) - 1 - 3 - 5 - 7 - 9
Starting hand: (7) - 7 - 6 - 5 - 4 - 3
(no mulligan taken)
Players can draw 8, and keep 7, but can decide to keep drawing until the decide to keep, and shuffle cards back/put them on the bottom of their library for each card they drew additionally.
For example: Timmy does not care about odds and draws 7 cards, no mulligan. Johnny wants to test his new combo deck, and decides to draw 10, keep 5. Spike draws 8, is not quite satisfied, draws to 10, decides to keep, and shuffle five cards back, starting with a hand of 5.
Handicapping idea:
- Timmy may draw up to 10 cards, and still keep 7.
- Spike may only draw additional cards, if he starts the game with 3 life less for each card drawn additionally. Starting hand size is either 7, or reduced as before.
How have I to tweak the number of cards drawn and discarded, so that the quality of hands is similar to that of a regular Mulligan?