I am playing in a casual environment where lord mode or ffa is played, 4+ players. I had the idea to build a retrofitter foundry deck, because i have the cards at home. Card selections are: legcy legit cards an no more than 5€/cards (european prices).
The list: Lands
2 Ancient Den 4 Great Furnace 4 Seat of the Synod 6 Island 5 Mountain 1 Plains
Total of 22 lands. I tested with more an and less, but I have the feeling this is the right amount for the mana hungry retrofitter foundry. I have shocks and fetches, but not too sure if I should pay the life where a lot of extort and similar effects are going around without any lifegain.
1 Brudiclad, Telchor Engineer 1 Pia and Kiran Nalaar 4 Thopter Engineer 2 Trinket Mage
Creatures are either tutors (Trinket mage for land or retrofitter foundry) or payoff cards. Mom and Dad for thopters which grow into 4/4s for tapping the foundry.
2 Saheeli, Sublime Artificer
Yeah, because free tokens or copy retrofitter UEOT.
2 Ghirapur Aether Grid 3 Intangible Virtue
buff my tokens. Synergize with Saheeli
4 Retrofitter Foundry 1 Unwinding Clock
Clock because why not.
4 Lightning Bold 2 Whir of Invention
2 Whirs because I often lack the UUU
2 Ponder 3 Preordain 2 Role Reversal 4 Thoughtcast
I like Role Reversal, because i can change on t3 with a retroffiter T1.
What I am lacking is, some form of good removal. Bold is good, but in FFA it's not always the best option. I am considering Dispatch for bolt, or some go wide wraths like anger of the gods.
Also, if I don't drop retro on t1 i have no good t2 drop. Cantrip into intangible into thopter engineer is nice, but not that good, because i have to chump block a lot on t3 and with the foundry i can block sack.
The meta is mostly vampires with dark rituals, bant spirits, green stompy and some variants, but all more in kept casual playable.
Any help would be appreciated.