A long time ago, my cousin taught me a card game he called "High Nines":
- It was a trick-taking game, similar to Euchre, though it used the full card deck.
- Trump cards were worth one point, except for the 9s, which were worth nine.
- The 2s would stay in the score pile of the person who played them, even if they didn't take the trick.
- There was a rule that let you double your score for the round, but it could be turned against you, somehow.
Does this game seem familiar to anyone, and can they point me to a full set of rules for it?