My understanding is that the Afrika Korps game parameters give the Germans and British about equal chances to win, that is, 50-50. Were the relative chances actually about 50-50 in real life? If not, what adjustments were made to the game to balance it? For instance, was Malta more or less disruptive to Axis supply convoys in the game compared to real life?
Example: Using Midway, which I know better, a number of adjustments were made in favor of the Japanese. That's because the large number of planes on Midway made it a "fourth" carrier, with all the American carriers larger than any of the four Japanese heavy carriers. That is to say that the Americans actually had the advantage historically.
So Midway, in the game, starts with perhaps one third of its historical complement of aircraft. Also, the Japanese carrier Kaga starts with three more toredo squadrons than she had historically (this is critical for game play). "Alternate" rules also prevent the American player from deploying B-17 bombers (which existed, but had no historical impact, but is a "random" factor in favor of the Americans). I believe these changes largely balance the game.