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I was playing MTG Arena and had a 3/2 creature get blocked by a 1/1 creature with double strike.

What I thought would happen:

  • First strike: Attacker down to 3/1 (but still alive)
  • Normal combat: Blocker down to 1/0 (lethal damage)
  • No double strike damage is dealt by the blocker since they're dead, the attacker remains alive

What actually happened: Both creatures died

What went down here and why?

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  • 8
    Arena doesn't show a creatures toughness. It shows a combination (toughness - damage marked)
    – Caleth
    Commented Nov 2, 2020 at 12:30
  • 3
    @Caleth I'm not sure how it could be done better, but the DotP and MtGA practice of showing combined damage and toughness has lead so many new players to fundamentally misunderstand how toughness and damage work...
    – Andrew
    Commented Nov 2, 2020 at 15:08
  • 6
    Basic rules question, what happens if a 1/1 blocks a 1/1, when neither have any combat-specific abilities?
    – ilkkachu
    Commented Nov 2, 2020 at 21:06
  • 4
    Just to confirm, do you (OP) think damage are dealt in three turns; first strike, normal and double strike, rather than just first strike and normal?
    – JollyJoker
    Commented Nov 3, 2020 at 10:24
  • 4
    Just a stupid brainfart. I forgot that the second strike of a double striker is actually its regular combat damage, in other words that the first strike is an extra strike and combat then proceeds as normal.
    – Pieter
    Commented Nov 3, 2020 at 17:04

2 Answers 2

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Here's how the combat actually goes:

  1. First strike damage: Attacker marks one damage (they are still 3/2, but with 1 damage marked), Blocker is at 1/1 with no damage marked.
  2. Normal strike damage: The two creatures exchange damage simultaneously. The attacker marks another damage (still at 3/2 but with two damage), and the Blocker is a 1/1, but with 3 damage marked.
  3. State-based actions are checked. Both attacker and blocker have at least as much damage marked than they have toughness, so both die.

(Technically state-based actions are checked after first strike damage, because they are checked when player priority changes, but there are no actions to check.)

Really, the only difference is that the damage doesn't take effect immediately, so read up on state-based actions to learn more.

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    Even if damage did take effect "immediately", they'd still be both dead in the end since they deal damage at the same time in the normal damage step. If that wasn't the case here, what would determine the order? What would determine the order in any other combat scenario for that matter...
    – ilkkachu
    Commented Nov 2, 2020 at 21:07
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    @ikkachu, when I say immediately, I mean that state based actions must first be checked. I think OP assumed when one damages the other that took effect before damage was dealt back Commented Nov 2, 2020 at 21:14
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It looks like you misunderstand how double strike works, thinking the second hit happens after normal damage. The best way to think of double strike is a creature that does both first strike damage (damage at the same time as creatures with first strike) and normal damage (damage at the same time as creatures that don't have first strike) There are a few parts of the Comprehensive Rules that come in to play here:

510.1 First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature assigns its combat damage. This turn-based action doesn’t use the stack. A player assigns a creature’s combat damage according to the following rules:

510.2 Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.

510.4 If at least one attacking or blocking creature has first strike (see rule 702.7) or double strike (see rule 702.4) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.

704.5g If a creature has toughness greater than 0, it has damage marked on it, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.

So this is what happens.

  1. There is a creature with first strike or double strike in combat, so the game goes into the first of two damage steps. (510.4)
  2. Creatures with first strike or double strike assign their full damage to the blocking/blocked creature(s) or defending player/planeswalker. In this case just the 1/1 double strike blocker which assigns 1 damage to the 3/2 attacker.
  3. The assigned damage is all done at the same time. In this case that is the 1/1 creature doing 1 damage to the 3/2 it is blocking.
  4. No creatures have lethal damage on them, so nothing dies at this point. (players do have the ability to cast spells or use abilities, assuming none do)
  5. The game goes to the second combat damage step, for creatures with double strike or without either first strike or double strike to do damage
  6. Creatures without first strike or with double strike assign their full damage. In this case that is the 3/2 assigning 3 damage to the 1/1 blocking it and the 1/1 double striker assigning 1 damage to the 3/2 it is blocking.
  7. This damage is done all at once (510.2), with both creatures doing damage to each other at the same time. This leaves the 3/2 attacker with 2 damage marked on it and the 1/1 blocker with 3 damage marked on it. Nothing happens immediately.
  8. The game checks state based actions and both creatures meet the conditions for the SBA in rule 704.5g. The SBAs all happen all at once, and both creatures are sent to their owner's graveyards.
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