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I got into Warmachine a while ago, then fell out of it. I'm looking to get back into it, but I'm not sure what books I would now need. I have a couple of the original books, but I don't have the Mk2 book. It seems that I could just start over with that.

Any suggestions?

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You neet Warmachine MKII rulebook and the MKII cards for your models. Depending on how many models you already have you can buy the single cards from the PP online Sore or your faction card Deck.

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Another option besides getting the Mk2 cards is getting the new War Room app, which lets you view the cards in a digital manner. Also has look-up options for specific rules which can come in very handy. The app is free, but the full set of cards can cost additional $$.

  • Just keep in mind that if you don't have physical cards, you need to be prepared to hand your opponent your phone/tablet so they can find out what your models do. – Ellesedil May 19 '14 at 20:33
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Privateer Press has since stopped releasing expansion books, and newly designed models/units no longer come with physical cards. Older models/units that are still new-in-the-box still come with cards, but those cards are (probably) outdated since Mk3 included rebalancing across almost all models. In order to get back in the game, there are two official options:

  1. War Room 2 app
  2. The card database

The War Room 2 app is free to download, however you must buy faction decks in order to unlock the cards for that faction. The app is great for list building, and you can start a battle with a list which allows you to track damage to models, how many models are left in a unit, and other useful stuff.

The card database is great for players, like myself, who prefer to use physical cards at the table. Each card is guaranteed to have the latest updates in the database. You can select which cards you want to print, and how many copies, and the site will create a PDF with 4 cards per page for you to download. You can then print them out yourself, cut them out, and put them into card sleeves like you used to.

Privateer Press has gone this route because the game is now developed and balanced through their Community Integrated Development (CID) process. This allows the community to actively play new and existing models that are still in the final stages of development and/or (re)balancing. Any revisions to rules for existing models will include updates to their cards, which is why it doesn't make a whole lot of sense for Privateer Press to include cards with new models.

There's also an unofficial source for model rules, and that is Warmachine University. It's a wiki and the community that updates it does a pretty good job of listing all of the rules of a model/unit, and includes plenty of commentary on the effectiveness, weaknesses, and synergies. I find it a great place to get an initial impression on models I'm not really familiar with.

Another thing that is a different with Warmachine in Mk3 is the fact that you can now pre-measure anything at any time. With this change, there are now different products available for measuring sticks that range between half-inch all the way through 14 inches. As long as you have a good tape measure, you don't need measuring sticks... but it certainly makes it easier to measure threat ranges. This was the most surprising change for me when I got back into the game myself.

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