I have bought a commander deck for Kaldheim (Ranar the Ever-Watchful). I'm confused about Ranar's ability:

Whenever a spell or ability you control exiles one or more cards from your hand and/or permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

If I exile Ranar which is the one with the ability? Do I still get that spirit token or do I have to exile another creature?

1 Answer 1


Yes, Ranar's ability will trigger if he is exiled.

Ranar's ability can trigger when objects leave the battlefield, so it is a "leaves-the-battlefield" ability, which are defined in rule 603.6c:

Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to another zone, or when a phased-in permanent leaves the game because its owner leaves the game. These are written as, but aren’t limited to, “When [this object] leaves the battlefield, . . .” or “Whenever [something] is put into a graveyard from the battlefield, . . . .” (See also rule 603.10.) An ability that attempts to do something to the card that left the battlefield checks for it only in the first zone that it went to. An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield.

As a result, rule 603.10 applies:

Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:

  • 603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library.

When you exile Ranar, the game "looks back in time" to before he was exiled to check what abilities trigger. Since his ability existed at that time, it triggers from that event.


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