I wish to implement a rating system In order to match players with similar strength. My domain is several trick taking card games of either 2 players or 4 players, and the results are Win/Lose/Draw.
My question is, what is the best practice for a rating system for trick taking card games? Or what are the considerations that I need in order to decide which rating system is best fit for my needs?
My needs are: Improving the experience of players by matching players with similar strength. It does not need to be extremely accurate.
a quick search discovered three systems:
A nice comparison between ELO and Glicko in this paper by Michalis Kaloumenos
I Think BGA made a good job implementing ELO ranking, so it is probably good enough for me as well.