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I've played a few games and an effect happens that I do not understand:

  1. I declared an attacker
  2. Opponent declares a blocker
  3. I use Unsummon or other Instant such as Murder and remove the declared blocker
  4. Blocker is sent to graveyard
  5. Opponent takes no damage and my attacker remains tapped! How come my attacker didn't attack?

A similar effect that I don't understand happens in a slightly different scenario:

  1. I declare an attacker
  2. Opponent declares a blocker
  3. I cast an Instant that makes my attacker unblockable
  4. My attacker still clanks with blocker and trades damage! Why isn't the attack made unblockable?

What is this rule/effect called? Can someone help me understand it better?

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  • 3
    Does this answer your question? Still blocked *by that creature* if removed from combat?
    – Nij
    Jul 13, 2021 at 2:19
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    That is not a good duplicate for this question. That question focuses on the functionality of the card Venom and how it interacts with Regeneration, and in particular about whether a blocking creature that is removed from combat still counts as "blocking" the attacking creature. That question links to another question which directly addresses the first scenario, but not the second scenario so it's also not a good duplicate.
    – murgatroid99
    Jul 13, 2021 at 2:34

2 Answers 2

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The key rule is 509 - Declare blockers step, and especially 509.1 and 509.1h (emphasis added).

509.1. First, the defending player declares blockers. This turn-based action doesn’t use the stack. To declare blockers, the defending player follows the steps below, in order. If at any point during the declaration of blockers, the defending player is unable to comply with any of the steps listed below, the declaration is illegal; the game returns to the moment before the declaration (see rule 725, “Handling Illegal Actions”).

509.1h An attacking creature with one or more creatures declared as blockers for it becomes a blocked creature; one with no creatures declared as blockers for it becomes an unblocked creature. This remains unchanged until the creature is removed from combat, an effect says that it becomes blocked or unblocked, or the combat phase ends, whichever comes first. A creature remains blocked even if all the creatures blocking it are removed from combat.

So between the defending player declaring blockers and the attacking creatures being blocked, there is no point where you gain priority and hence no opportunity for you to respond. By the point where you can cast Unsummon or activate an ability to make your creature unblockable, your creature has already been marked as being blocked and hence will (typically) not deal combat damage to your opponent.

You can get around this by, for example:

  • Giving your creature Trample, so that its excess combat damage is dealt to the opponent (noting that in the case where the other creature is Unsummoned, that will be all the damage);

  • Making your creature unblockable before the Declare blockers step (e.g. at the end of the Declare attackers step, where you gain priority).

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  • thank you! the Trample note is very useful and makes perfect sense now. I also understand making Unblockable before combat.
    – user36513
    Jul 13, 2021 at 2:33
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The main rule for this situation is 509.1h, in the Declare Blockers Step section:

An attacking creature with one or more creatures declared as blockers for it becomes a blocked creature; one with no creatures declared as blockers for it becomes an unblocked creature. This remains unchanged until the creature is removed from combat, an effect says that it becomes blocked or unblocked, or the combat phase ends, whichever comes first. A creature remains blocked even if all the creatures blocking it are removed from combat.

and the corresponding rule 510.1c in the Combat Damage Step section:

A blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. [...]

In the first scenario, you are removing the blocking creature from combat, but the attacking creature is still blocked.

In the second scenario, an effect that says that a creature "can't be blocked" only affects the declaration of blockers. Once that creature is blocked, that effect doesn't do anything, so adding it to a creature that is already blocked doesn't change anything.

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  • A moderator could lead by example to close a duplicate question instead of answering it.
    – Nij
    Jul 13, 2021 at 2:20
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    The question you linked isn't a good duplicate. It's talking about a scenario involving regeneration and delayed triggers that doesn't really address this question very well. The question linked from that one is somewhat a better duplicate, but it doesn't address the second scenario of adding an evasion ability after declare blockers.
    – murgatroid99
    Jul 13, 2021 at 2:27

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