Other posts on the rules for using the a joker don't cover the following scenario:
It's near the end of a game. I have only one tile left in my rack. It's my turn & I cannot go out, so I draw a tile from the bag. This tile is a joker. My tile is, say, a red 5. When it comes to my turn again, there is a meld on the table that is a run of red 1,2,3. Can I use the joker on my rack as a red 4 and add my existing red 5 to the run & declare Rummikub?
The rules seem to imply that you can only use a joker from your rack with two other tiles, also in your rack to make a meld, but at the end of game you do not have sufficient tiles to do this.