Go is known for having a vast space of possible board positions, which was one of the reasons why computers weren't able to compete for a long time.
I wonder how many of these board positions are actually used by humans. Go is absolutely deterministic, and it could seem reasonable for a person to always react to the same board position, in the same way, thus not exploring any new positions when the opponent does the same. Of course, one will try to explore new positions after losing a game to improve in the next round.
Still, humans often act the same in similar situations and are not good at doing something completely new. For example, humans usually cannot choose good passwords even when they try to avoid common mistakes that weaken passwords, so computer-generated passwords are way more random than what humans can come up with.
Are there any analyses about how many board positions are relevant, i.e., will be reached in many games, and what positions may never be reached because there is no way to reach them that would make any sense to the players? How many of the positions really matter when looking at the vast number of legal positions?